Splinter Cell Codexery

Splinter Cell: Double Agent

Two versions, one mission: infiltrate the JBA.

Tom Clancy's Splinter Cell: Double Agent is a 2006 action-adventure stealth game co-developed by Ubisoft Milan and Ubisoft Shanghai, and published by Ubisoft. The game was released for GameCube, PlayStation 2, Xbox and Xbox 360 in October 2006. The Wii and Windows versions were released in November 2006. A PlayStation 3 version was released in March 2007.

Quick Facts

Developer
  • Ubisoft Montreal
  • Ubisoft Shanghai (Xbox 360/PS3/PC)
  • Ubisoft Milan (PS2/Xbox/GameCube)

Lore & Background

There are two separate versions of Double Agent. The first version was made by Ubisoft Montreal and was released for GameCube, PlayStation 2, Wii, and Xbox. The second version was made by Ubisoft Milan and Ubisoft Shanghai and was released for PlayStation 3, Windows and Xbox 360. The games share the same general plot but feature different storylines, plot twists and levels. They share the same background music, a few cutscenes and all voice actors. Another separate version for mobile phones was developed by Gameloft.

Reader's Guide

The two main versions of the game feature different plot lines. They share many of the same locations, but with completely different level designs and in a different order. Before the events of Splinter Cell: Essentials, Sam Fisher must deal with the recent loss of his daughter to a drunk driving crash. He goes on an undercover assignment posing as a criminal to infiltrate a terrorist group based in the United States.

More in Production & Legacy

Elsewhere in Splinter Cell

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →