Sony Interactive Entertainment Franchises Codexery

Knack (video game)

A beat 'em up platformer starring a Relic-based hero.

Knack (video game)

Knack is a beat 'em up platform game developed by Japan Studio and published by Sony Computer Entertainment for the PlayStation 4. Released in November 2013 in North America, Europe, and Australia, and in February 2014 in Japan, it was the first PS4 game shown to the public. The game received mixed reviews, with critics praising its original concept but criticizing its gameplay, difficulty, and story.

Developer
Japan Studio
Publisher
Sony Computer Entertainment
Platform
PlayStation 4
Release Date
November 2013 (NA, EU, AU); February 2014 (JP)
Genre
Beat 'em up platform game
Director
Mark Cerny

Quick Facts

Title
Knack
State
expanded
Developer
Japan Studio
Publisher
Sony Computer Entertainment
Platforms
PlayStation 4
Released
NA · November 15, 2013 · PAL · November 29, 2013 · JP · February 22, 2014
Genre
Beat 'em up, platform
Modes
Single-player, multiplayer
Director
Mark Cerny
Producer
Yusuke Watanabe
Programmer
Tsuyoshi Murakami
Artist
Yoshiaki Yamaguchi

Facts from the source article.

Lore & Background

Knack is a living humanoid organism composed of Relics, with a large central Relic surrounded by smaller ones. The player controls Knack through linear levels, battling enemies like humans, robots, and vehicles, while solving puzzles and collecting upgrades. Knack can vary in size from that of a human child to that of a small skyscraper, with different abilities per state: small Knack jumps higher and moves faster but is weak, while large Knack can walk over enemies and break large objects. Knack can also incorporate ice, metal, wood, and other substances, and use energy from Sunstones for attacks.

Reader's Guide

Knack was envisioned as the PlayStation 4 equivalent of a Crash Bandicoot title, intended to prove that the PS4's launch lineup was not limited to big-budget first-person shooters. Despite mixed reviews, the game was heavily marketed as an essential PS4 title. Its sequel, Knack II, was announced at the 2016 PlayStation Experience and released in September 2017. The game's significance lies in its role as a launch title for the PS4, showcasing a family-friendly platformer with a unique size-changing mechanic. Its legacy is tied to its divisive reception and the subsequent sequel, which aimed to address criticisms.

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