Roll-and-move Board Games Codexery

Trump: The Game

It's not whether you win or lose, it's whether you win!

Trump: The Game

Trump: The Game is a board game depicting Donald Trump, first released by Milton Bradley Company in 1989 and re-released by Milton Bradley in 2004. The game was patterned after Monopoly and based on Trump's career and his 1987 book, The Art of the Deal. It received mixed reviews from critics and sold poorly, with only 800,000 copies sold out of an expected two million.

Release Year
1989
Re-release Year
2004
Publisher (1989)
Milton Bradley Company
Publisher (2004)
Parker Brothers
Original Price
$25
Copies Sold
800,000
Expected Sales
2,000,000

Quick Facts

Italic Title
yes
Publisher
Milton Bradley Company / (1989 version) · Parker Brothers / (2004 version)
Date
 /  (rerelease)
Language
English
Players
34

Facts from the source article.

Lore & Background

Jeffrey Breslow pitched the game to Donald Trump in his office at Trump Tower. Trump interrupted to say, 'I like it—what's next?' Trump chose Milton Bradley Company, calling it 'the Rolls-Royce of game companies.' Breslow initially suggested splitting profits equally, but Trump replied, 'I don't do 50–50,' and received 60 percent of the profits. Breslow said, 'The game wasn't sellable without Donald Trump. He could have squeezed me for even 80–20.' Trump agreed to promote the game at the American International Toy Fair and at Trump Tower.

The game was unveiled on February 7, 1989, at Trump Tower. Trump said his undisclosed percentage of revenue would be donated to charities helping homeless people. Milton Bradley executives were surprised, as they had not been aware of Trump's charitable intentions. Trump said, 'I didn't want a game based solely on chance. I wanted a game based on talent.' The game sold poorly; by August 1990, Trump acknowledged it may have been too complicated. The rulebook was 8 pages long.

In 2004, Milton Bradley re-released the game after the success of Trump's reality television series, The Apprentice. The updated version implemented Trump's catchphrase 'You're fired!' and featured simplified rules. Hasbro expected stronger sales, but Breslow said the game did not sell well. As of 2016, the game is considered a collector's item.

Reader's Guide

Trump: The Game is significant as a cultural artifact reflecting Donald Trump's brand in the late 1980s and early 2000s. Its initial release in 1989 capitalized on Trump's business celebrity, but poor sales—800,000 copies against a two-million target—highlighted the gap between marketing hype and consumer reception. The game's failure was attributed to its complexity, misleading marketing as a Monopoly knockoff, and public fatigue with Trump. The 2004 re-release, tied to The Apprentice, similarly underperformed. The game's legacy includes its role in Trump's business ventures and its later status as a collector's item. Critically, it received mixed reviews: Games International gave it 4 out of 5 in 1989, while Time listed it among Trump's 'Top 10 Donald Trump Failures' in 2011. The game also sparked a lawsuit from Stuart Ross, who claimed he was promised 25 percent of royalties; Trump won the suit, stating royalties had been donated to charity, though no records were provided. The game's charitable donation claims were later questioned in 2016.

Did You Know?

More in Roll-and-move board games 1-24

Spotted an error? Know more?

This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record

Comments

Loading…
Open in the interactive codex →