Monopoly (game)
A board game about property trading and monopolies.
Smirkybec · CC BY-SA 4.0
Monopoly is a multiplayer economics-themed board game in which players roll dice to move around a board, buying and trading properties, collecting rent, and aiming to drive opponents into bankruptcy. It has become a part of international popular culture, licensed in more than 113 countries and printed in more than 46 languages, with an estimated 275 million copies sold worldwide as of 2015.
- original_publisher
- Parker Brothers (first published 1935)
Quick Facts
- Title
- Monopoly
- Italic Title
- yes
- Genre
- Board game
- Subtitle
- The Fast-Dealing Property Trading Game
- Designer
- Based on The Landlord's Game by Lizzie Magie with addition of some artwork by Charles Darrow
- Publisher
- Hasbro (1992–present) / Parker Brothers (1935–1991) / Waddingtons (UK, 1935–1986) / Winning Moves (licensed, 1997–present) / Funskool (India, 1987–present)
- Players
- At least 2The maximum number of players is equal to however many tokens are provided in the box. In modern copies, this is usually 8.
- Setup Time
- 2–5 minutes
- Playing Time
- 1–6 hours
- Random Chance
- High (dice rolling, card drawing)
- Ages
- 8+
- Skills
- Negotiation · Resource management · Financial management · Strategy
Facts from the source article.
Lore & Background
The history of Monopoly traces back to 1903, when American anti-monopolist Lizzie Magie created The Landlord's Game to explain Henry George's single-tax theory. She patented it in 1904 and again in 1923, devising key features such as a square circuit, corner squares, and a starting point. The game was meant as an educational tool to illustrate the negative aspects of concentrating land in private monopolies. Magie created two sets of rules: one anti-monopolist where all were rewarded, and one monopolist where the goal was to create monopolies and crush opponents.
In 1932, Charles Darrow was introduced to The Landlord's Game by friends Charles Todd and Esther Jones. Darrow later distributed the game himself as Monopoly, adding symbols for electricity and water companies and railway stations. Parker Brothers bought the copyrights from Darrow and, upon learning he was not the sole inventor, purchased Magie's patent—though the exact amount and terms are disputed (some sources say $500 flat, others say $500 plus royalties or a different arrangement). The game was first marketed on February 6, 1935, with a design by cartoonist F. O. Alexander, based on streets of Atlantic City, New Jersey.
During World War II, the British Secret Intelligence Service had the UK licensee create special editions for prisoners of war, hiding maps, compasses, and real money inside. In 1973, economics professor Ralph Anspach published Anti-Monopoly, leading to a trademark lawsuit that eventually reached the 9th Circuit Court, which ruled the trademark generic in 1979. This was overturned by Public Law 98-620 in 1984, but Anti-Monopoly was exempted. Hasbro acquired Parker Brothers in 1991 and has since produced many licensed editions, including a House Rule Edition in 2014 and a 2025 overhaul that enlarged tokens and renamed Oriental Avenue to Rhode Island Avenue.
Reader's Guide
Monopoly's significance lies in its transformation from an educational tool about land taxation into a global cultural phenomenon. Derived from Lizzie Magie's The Landlord's Game, it was intended to demonstrate the dangers of monopolies, yet the commercial version embraced monopolist rules. The game's widespread licensing—over 113 countries and 46 languages—and sales of 275 million copies by 2015 underscore its enduring popularity. Its legacy includes legal battles over trademark genericide, which shaped intellectual property law, and its use in wartime escape kits. Hasbro's continued updates, such as socially aware Community Chest cards and token votes, keep the game relevant. Monopoly remains a staple of family entertainment and a subject of economic discussion, reflecting both the appeal and critique of capitalist competition.
Did You Know?
- The game is named after the economic concept of a monopoly—the domination of a market by a single entity.
- During World War II, the British Secret Intelligence Service hid maps, compasses, and real money inside Monopoly games for prisoners of war.
- The original game board properties were named after locations in and around Atlantic City, New Jersey.
- Lizzie Magie created two sets of rules for The Landlord's Game: one anti-monopolist and one monopolist.
A Game Born from Economic Protest
Lizzie Magie created The Landlord's Game in 1903 as an educational tool to illustrate Henry George's single-tax theory from his book Progress and Poverty. Her goal was to demonstrate the negative effects of concentrating land in private monopolies. She patented the game in 1904, featuring a distinctive square circuit with corner squares and intervening spaces. Railway stations served as hazards requiring a $5 fine, and players received money upon completing each circuit. Magie devised two rule sets: an anti-monopolist version where all players benefited from wealth creation, and a monopolist version where the objective was to build monopolies and crush opponents. She self-published the game beginning in 1906 and re-patented it in 1923. It is possible she drew inspiration from Zohn Ahl, a Kiowa game described in an 1898 book, though this remains unconfirmed. Her design was notably different from other board games of the era.
From a Dinner Party to a Global Franchise
In 1932, Charles Darrow encountered The Landlord's Game at a dinner party hosted by Charles Todd and Esther Jones in Philadelphia. The game was entirely new to him, and he requested written rules. Darrow then adapted the concept, adding symbols for electricity and water companies and railway stations. He used oil cloth to create a game board drawn by an artist—now housed at The Strong National Museum of Play after a $146,500 Sotheby's bid in 2010. Parker Brothers purchased the copyrights from Darrow and began marketing Monopoly on November 5, 1935. Cartoonist F.O. Alexander contributed the design. The original board featured streets of Atlantic City, New Jersey. A U.S. patent was issued to Darrow on December 31, 1935, assigned to Parker Brothers. When the company discovered Darrow was not the sole inventor, it purchased Magie's patent rights for just $500.
The Anti-Monopoly Legal Saga
In 1973, economics professor Ralph Anspach published Anti-Monopoly, prompting Parker Brothers to sue for trademark infringement in 1974. The case reached trial in 1976, and in 1979, the 9th Circuit Court ruled on appeal that "Monopoly" was a generic trademark and therefore unenforceable. The U.S. Supreme Court declined to hear the case, letting that ruling stand. However, Congress intervened with Public Law 98-620 in 1984, overturning the court's decision and restoring valid trademark protection for Parker Brothers and its parent Hasbro. Anti-Monopoly was specifically exempted from the new law. Anspach eventually reached a settlement with Hasbro and continued marketing his game under their license. This legal saga underscores how a single word became one of the most fiercely protected brand names in the game industry.
From Escape Kits to 275 Million Boxes
Monopoly has achieved remarkable international penetration, licensed locally in over 113 countries and printed in more than 46 languages. By 2015, estimated worldwide sales reached 275 million copies. The game's global footprint was not always so vast—Parker Brothers began licensing it outside the United States in 1936. During World War II, the British Secret Intelligence Service had John Waddington Ltd. produce special editions for Nazi prisoners of war, concealing maps, compasses, real money, and escape tools inside the boxes, distributed through fake charity organizations. After Hasbro acquired Parker Brothers in 1991, the company shifted from publishing just two versions (regular and deluxe) to creating and licensing numerous editions, seeking public input for variations. A new wave of licensed products launched in 1994. Today, house rules, hundreds of editions, spin-offs, and related media extend the game's cultural presence far beyond the original Atlantic City streets.
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Frequently Asked Questions
What is Monopoly?
Monopoly is a multiplayer economics-themed board game in which players roll dice to travel a circular board, purchase and trade properties, and collect rent from opponents. The central goal is to bankrupt every other player through strategic property acquisition and cash management.
How do you win Monopoly?
You win by driving all other players into bankruptcy, meaning they can no longer cover the rent or debts owed to you. The last player still solvent after all others have gone bankrupt is declared the winner.
Who originally published Monopoly and when?
Parker Brothers first published Monopoly in 1935. Since then it has grown into one of the most recognizable board games in the world, appearing in homes across the globe.
How popular is Monopoly on a global scale?
An estimated 275 million copies had been sold worldwide as of 2015. The title is licensed in more than 113 countries and printed in over 46 languages, cementing its place in international popular culture.
What are the core mechanics of Monopoly?
Each turn, a player rolls dice to move their token around the board, then can buy unowned properties, build houses and hotels, or trade with other players. Collecting rent when opponents land on your spaces and managing cash flow are the primary ways to build a winning strategy.
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