Role-Playing Games of the 2010s, Part 2 Codexery

GreedFall

A colonial fantasy RPG where diplomacy and combat shape an island's fate.

GreedFall

GreedFall is an action role-playing game developed by Spiders and published by Focus Home Interactive. Set in an early 18th-century-styled world, it was released for Microsoft Windows, PlayStation 4, and Xbox One on September 10, 2019, with a graphically enhanced version for PlayStation 5 and Xbox Series X/S arriving on June 30, 2021. The game received mixed critical reception and sold over one million copies worldwide by November 2020.

Quick Facts

Title
GreedFall
Developer
Spiders
Publisher
Focus Home Interactive
Designer
Romain Meyer
Programmer
Wilfried Mallet
Artist
Cyril Tahmassebi
Writer
Jehanne Rousseau
Composer
Olivier Deriviere
Platforms
Microsoft Windows · PlayStation 4 · Xbox One · PlayStation 5 · Xbox Series X/S
Released
Windows, PS4, Xbox One · September 10, 2019 · PS5, Series X/S · June 30, 2021
Genre
Action role-playing
Modes
Single-player

Facts from the source article.

Lore & Background

GreedFall takes place on the remote island of Teer Fradee, a newly settled land discovered by colonial forces from fictional nations. The player assumes the role of De Sardet, a noble of the Merchant Congregation who travels to the island as Legate to their cousin Prince Constantin d'Orsay, the newly appointed governor of New Serene. The Congregation seeks a cure for the malichor, a deadly plague spreading on the continent, which they hope the island's exotic environment can provide. The island is inhabited by natives who worship a being called en on mil frichtimen, which has a supernatural connection to the land, and by doneigada—native islanders with mystical bonds to the earth.

The story follows De Sardet's efforts to establish diplomatic relations with the natives and two neighboring colonial powers, while searching for a cure for the malichor. After Constantin becomes infected, a native healer named Catasach performs a ritual that turns Constantin into a doneigad, making him resistant to the disease. De Sardet eventually gains entry to en on mil frichtimen's sanctuary, where the being reveals that the malichor is not a disease but a poison generated by the continent in response to exploitation by its people. Constantin, addicted to his new powers, begins stealing the island's power to rule alone, leading to a final confrontation where the player chooses to either kill Constantin or join him in conquering the island.

Reader's Guide

GreedFall is notable for its emphasis on player choice, which influences the story and relationships between the island's factions. The game blends combat, diplomacy, and stealth, allowing players to ally with the native islanders or any of the foreign nations competing for control. Its setting—a fictional early 18th-century colonial island with magic and monsters—provides a distinct backdrop for its narrative about exploitation, plague, and supernatural power.

The game's mixed critical reception did not prevent it from achieving commercial success, selling over one million copies by November 2020 and shipping two million by May 2022. It received nominations for Best RPG at the 2019 Titanium Awards, for Game, Original Role Playing at the NAVGTR Awards, and for Best Message-Bearer Game, Best Artistic Design, and Best Game Setting at the Pégases Awards 2020. A prequel, GreedFall: The Dying World, was released on March 10, 2026, for PlayStation 5, Xbox Series X/S, and Steam.

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