Real-Time Strategy Games of the 2010s Codexery

The Kings' Crusade

A real-time strategy game of crusades and political alliances.

The Kings' Crusade

The Kings' Crusade (formerly Lionheart: Kings' Crusade) is a real-time strategy video game with elements of role-playing, developed by NeocoreGames and published in October 2010 by Paradox Interactive. In Russia, it was published by 1C Company and Snowball Studios under the title Kings' Crusade. Lionheart. The game offers a campaign scenario and multiplayer modes, allowing players to lead either Richard the Lionheart or Sultan Saladin in the struggle for the Holy Land.

Quick Facts

Title
The Kings' Crusade
Developer
NeocoreGames
Publisher
Paradox Interactive / Russia / 1C Company / Snowball Studios
Released
October 8, 2010
Genre
Real-time strategy, role-playing
Modes
Single-player, multiplayer
Platforms
Microsoft Windows

Facts from the source article.

Lore & Background

The Kings' Crusade presents two campaigns: one following Richard the Lionheart's quest to conquer the Middle East, and another telling the story of Sultan Saladin after the crusade. In the Christian campaign, the player must manage relations with several political blocs—France, the Knights Templar, the Papacy, and the Holy Roman Empire—each offering distinct military or economic advantages. Choosing an ally increases reputation with that faction, unlocking new opportunities. The Saracen campaign differs in that the Muslims are united, not torn by internal arguments, and feature a technology tree with three branches: legendary heroes, new troop types, and general improvements. Faith points, which replenish during the control phase, are used for abilities, while skills require expenditure points.

Reader's Guide

The Kings' Crusade holds an average score of 75% at GameRankings. GameSpot gave the game 7.5, noting its historical accuracy toward the crusades but also mentioning the unimaginative multiplayer. The game's significance lies in its blend of real-time strategy with role-playing elements, such as leveling up units to improve attack, defense, or reduce maintenance costs, and granting heroes new abilities. The political faction system in the Christian campaign adds a layer of strategic depth, as players must navigate conflicting interests among the Crusader blocs. The inclusion of a separate Saracen campaign with a technology tree and faith mechanics provides a contrasting perspective. Multiplayer offers Domination and Protection and Attack modes, as well as scenarios against AI. The game's reception indicates it was a competent but not groundbreaking entry in the RTS genre of the 2010s.

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