E.V.O.: Search for Eden
A side-scrolling evolution game spanning a billion years.
E.V.O.: Search for Eden is a 1992 action-adventure game developed by Almanic Corporation and published by Enix for the Super NES. Combining traditional platforming mechanics with experience and leveling mechanics from role-playing games, the game involves navigating a creature through side-scrolling levels while undergoing bodily evolution to cope with changing environments. It is heavily based on Almanic's original 1990 Japanese PC-9801 title, 46 Okunen Monogatari ~The Shinka Ron~.
- Developer
- Almanic Corporation
- Publisher
- Enix
- Platform
- Super NES
- Release Year (North America)
- 1993
- Genre
- Action-adventure, platforming, role-playing
- Director
- Takashi Yoneda
- Based On
- 46 Okunen Monogatari ~The Shinka Ron~ (1990, PC-9801)
Quick Facts
- Title
- E.V.O.: Search for Eden
- Developer
- Almanic
- Publisher
- Enix
- Director
- Takashi Yoneda
- Producer
- Keizo Mochizuki
- Programmer
- Saburou Contora / Tetsuya Furuta / Hiromitsu Shioya
- Artist
- Masahiro Hirasawa
- Composer
- Koichi Sugiyama
- Released
- JP · December 21, 1992 · NA · July 15, 1993
- Genre
- Action role-playing gamedate=August 2025
- Modes
- Single-player
- Platforms
- Super NES
Facts from the source article.
Lore & Background
E.V.O.: Search for Eden spans over a billion years, with Gaia, daughter of the sun, guiding the player through five geological periods. Starting as a fish, the player defeats enemies, gains evolution points, and upgrades eight body sections to evolve into more complex organisms, ultimately seeking entry into Eden as Gaia's immortal partner. The game includes periods such as the Cambrian, Ordovician, Carboniferous, Mesozoic, Neogene, and early Quaternary, each with its own map and levels.
Reader's Guide
E.V.O.: Search for Eden is notable for blending platforming with RPG-style evolution mechanics, allowing players to customize their creature's body parts and abilities. Critics praised its originality but criticized tedious gameplay and subpar graphics. The game features a battery backup save system, a 'Book of Life' for storing up to fifty creatures, and no game over—players revive with half their evolution points deducted. Its plot involves a mysterious force (Bolbox) and crystals from an advanced Martian civilization, adding a mythological layer to evolution. The game's music, adapted by Motoaki Takenouchi from Koichi Sugiyama's original score, was performed by the Tokyo City Philharmonic Orchestra. Despite mixed reception, its unique concept and design have made it a cult classic.
Did You Know?
- The game is heavily based on Almanic's 1990 PC-9801 title 46 Okunen Monogatari ~The Shinka Ron~.
- Players can store up to fifty previously created creatures using the 'Book of Life' feature.
- The music was originally composed by Koichi Sugiyama and adapted by Motoaki Takenouchi.
- The North American release was delayed from March 1993 to June 1993.
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