Sonic Adventure
First main 3D Sonic game, released for Dreamcast in 1998.
Last updated
Sonic Adventure is a 1998 platform game where players control one of six anthropomorphic characters to defeat Doctor Robotnik and his robot army.[1] The game features open-ended hub worlds called Adventure Fields that contain entrances to Action Stages with character-specific objectives.[2]
Making and release
Sonic Team visited temples, jungles, and ancient ruins in Cancún, Guatemala, and Peru to achieve realistic environments.[3] The localized version added online features including Chao daycare and downloadable content.[4] Sonic Team began development in April 1997 on the Sega Saturn with a team of 20 people, and moved the project to the Dreamcast in July 1997.[5] The character Tikal was named after the Guatemalan ruins of Tikal, and her design was inspired by Peru.[3]
On August 22, 1998, Sonic Team and Yuji Naka presented Sonic Adventure to the public at the Tokyo International Forum.[6] By August 4, 2006, Sonic Adventure had sold 2.5 million copies worldwide, making it the best-selling Dreamcast game.[7]
What the cited sources add
A Polygon article states that Sonic Team began work on Sonic Adventure with the Dreamcast's specifications in mind.[8] Uekawa prioritized the lines of Sonic's quills in the new illustration style, making Sonic recognizable by silhouette.[8] Sega's marketers requested a more "mature" design compared to classic Sonic, according to the Polygon article.[8] The redesign aimed for a more "American" and "Western" look, though the distinction is "kinda hard to explain," Uekawa admitted.[8]
References
- Wikipedia, "Sonic Adventure" (CC BY-SA 4.0), which cites: "First Look at Sonic Adventure", Computer and Video Games, October 1998, p. 8-11 (original not read by us) en.wikipedia.org
- Wikipedia, "Sonic Adventure" (CC BY-SA 4.0), which cites: Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014; Ferris, "Sonic Adventure review for the Dreamcast", Game Revolution, September 1, 1999; "Sonic Adventure instruction manual", Sega, 1999; Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014 (we also read that source) en.wikipedia.org
- Wikipedia, "Sonic Adventure" (CC BY-SA 4.0), which cites: Thorpe, "The Making of: Sonic Adventure", Retro Gamer, December 28, 2018; "Retro Volume 3", Imagine Publishing, 2010, p. 60–63; Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014; "The Secrets of Sonic – Director's Commentary with Takashi Iizuka", Sega, June 5, 2003; "Sega Saturn Magazine Interview with Yuji Naka", Sega Saturn Magazine, October 8, 1998 (we also read that source) en.wikipedia.org
- Wikipedia, "Sonic Adventure" (CC BY-SA 4.0), which cites: "Sonic Adventure – Dreamcast", IGN; Huhtala, "Dreamcast Special: Sonic Adventure", September 1999, p. 60–61; Gantayat, "Sonic Adventure US Shocker", IGN, August 28, 1999; Gantayat, "Sonic Adventure: Internet Gaming!", IGN, August 24, 1999; Gilbert, "15 esoteric game-to-anime adaptations worth discovering", GamesRadar+, August 1, 2014; Lee, "A hedgehog for all seasons: Our guide to 20 manic years of Sonic cartoons", The A.V. Club, September 30, 2015; Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014; "Sonic Adventure Inte en.wikipedia.org
- Wikipedia, "Sonic Adventure" (CC BY-SA 4.0), which cites: "The Secrets of Sonic – Director's Commentary with Takashi Iizuka", Sega, June 5, 2003; "Sega Saturn Magazine Interview with Yuji Naka", Sega Saturn Magazine, October 8, 1998; Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014; "Sega Saturn Magazine Interview with Yuji Naka", Sega Saturn Magazine, October 8, 1998; Hunt, "The Making Of... Nights", Retro Gamer, December 2007, p. 26–33; Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014; Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014; Pétron en.wikipedia.org
- Wikipedia, "Sonic Adventure" (CC BY-SA 4.0), which cites: "Sega Saturn Magazine Interview with Yuji Naka", Sega Saturn Magazine, October 8, 1998; "Sega Unveils Sonic Adventure", Future plc, October 1998, p. 6–7; "Sega Unveils Sonic Adventure", Future plc, October 1998, p. 6–7; "The Red-Hot Rumours Division!", Computer and Video Games, July 1997; "Sega Unveils Sonic Adventure", Future plc, October 1998, p. 6–7 (we also read that source) en.wikipedia.org
- Wikipedia, "Sonic Adventure" (CC BY-SA 4.0), which cites: Ohbuchi, "Q&A; With Naka and Irimajiri", GameSpot, August 22, 1998; Pétronille, "The History of Sonic the Hedgehog", Pix'n Love, 2014; Boutros, "A Detailed Cross-Examination of Yesterday and Today's Best-Selling Platform Games", Gamasutra, August 4, 2006; "Cutting Edge: Sega Keeps Dreaming as UK Embraces 128bit", 24 November 1999, p. 8; "Merry DC Christmas!", November 1999, p. 9; "Ready 2 Rumble", Quay Magazine Publishing, November 1999, p. 59 (we also read that source) en.wikipedia.org
- "How Sega moved Sonic from 2D to 3D", Polygon, April 7, 2017. facts only, no text reused. polygon.com
Each numbered sentence above was checked against the source it cites before publication. Sentences citing Wikipedia adapt text from the English Wikipedia article Sonic Adventure (contributors), used under CC BY-SA 4.0; this entry is available under the same licence. Other sources were used for facts only; no text or images are copied from them.
More in Platform Games, Further Titles
Sources
Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.
- Wikipedia: Sonic Adventure (CC BY-SA 4.0).
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