Spell Slots
Per-day spell slots and abilities, not per-encounter AP.
Planescape: Torment uses the Advanced Dungeons & Dragons 2nd Edition ruleset, which includes per-day spell slots for spellcasters and per-day special abilities. Basic attacks cost no resources.
Quick Facts
- Game
- Planescape: Torment
- Developer
- Black Isle Studios
- Publisher
- Interplay
- Release year
- 1999
- Genre
- Isometric action RPG
- Setting
- Planescape (Sigil and the Outer Planes)
- Resource type
- Per-encounter Ability Points (AP)
Lore & Background
The game's role-playing ruleset is based on that of Advanced Dungeons & Dragons 2nd Edition. Spells and special abilities are limited per day and reset after resting, not per encounter.
Reader's Guide
Spellcasters have per-day spell slots; martial characters have no such resource for basic attacks. The game does not use a per-encounter Ability Point pool that governs all abilities.
More in Mechanics & Systems
Elsewhere in Planescape Torment
Spotted an error? Know more?
Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced
Comments
Loading…