Planescape Torment Codexery

Spell Slots

Per-day spell slots and abilities, not per-encounter AP.

Planescape: Torment uses the Advanced Dungeons & Dragons 2nd Edition ruleset, which includes per-day spell slots for spellcasters and per-day special abilities. Basic attacks cost no resources.

Quick Facts

Game
Planescape: Torment
Developer
Black Isle Studios
Publisher
Interplay
Release year
1999
Genre
Isometric action RPG
Setting
Planescape (Sigil and the Outer Planes)
Resource type
Per-encounter Ability Points (AP)

Lore & Background

The game's role-playing ruleset is based on that of Advanced Dungeons & Dragons 2nd Edition. Spells and special abilities are limited per day and reset after resting, not per encounter.

Reader's Guide

Spellcasters have per-day spell slots; martial characters have no such resource for basic attacks. The game does not use a per-encounter Ability Point pool that governs all abilities.

More in Mechanics & Systems

Elsewhere in Planescape Torment

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