DK (series)
Nintendo franchise featuring Donkey Kong and the Kong family.
Donkey Kong is a video game series and broader media franchise that originated with Nintendo designer Shigeru Miyamoto. Its central figure is Donkey Kong, a large and strong gorilla, alongside other simian members of the Kong family. The series encompasses platforming titles, as well as spin-offs in puzzle, racing, rhythm, and educational genres. Beyond games, the franchise has expanded into animated television, print media, theme park attractions, and merchandise. The first game, an arcade title released in 1981, marked Nintendo’s first major hit outside Japan. It pulled Nintendo of America out of financial trouble and cemented the company’s status as a key player in the video game industry.
- Sales
- Around 60 million copies as of 2021
Lore & Background
The series began with the 1981 arcade game Donkey Kong, designed by Shigeru Miyamoto to repurpose unsold Radar Scope cabinets. It was one of the earliest platform games, emphasizing jumping to avoid obstacles, and featured a love triangle inspired by Popeye and King Kong. The game was a major success, grossing $4.4 billion across platforms, and led to sequels Donkey Kong Jr. (1982) and Donkey Kong 3 (1983). After a hiatus, Rare's 1994 reboot Donkey Kong Country for the Super Nintendo Entertainment System reestablished the franchise, expanding the cast with friendly Kongs and antagonistic Kremlings led by King K. Rool. Rare developed games for SNES, Game Boy, and Nintendo 64 until its acquisition by Microsoft in 2002; subsequent games were developed by Nintendo, Retro Studios, Namco, and Paon. The franchise continued with releases such as the 2018 Switch port of Donkey Kong Country: Tropical Freeze and the 2020 Game & Watch release of Donkey Kong Country, before the next major entry, Donkey Kong Bananza (2025).
Reader's Guide
Donkey Kong is one of Nintendo's bestselling franchises, with more than 65 million copies sold by 2021. The original game pioneered in-game storytelling and pre-rendered graphics, inspired clones, and influenced popular culture. It rescued Nintendo of America from financial crisis and established Nintendo as a prominent force in the video game industry. The series introduced concepts such as a playable comic strip structure across multiple levels, and its characters appear in Mario games like Mario Kart, Mario Party, and Mario Tennis, as well as crossover titles such as Mario & Sonic and Super Smash Bros. Outside video games, the franchise includes the animated series Donkey Kong Country (1996–2000), a themed area in Super Nintendo World at Universal's theme parks, soundtrack albums, and Lego construction toys. The franchise's legacy includes a 1982 lawsuit from Universal City Studios over the King Kong trademark, which Nintendo won after Universal had previously declared King Kong public domain.
Did You Know?
- The original Donkey Kong was designed to repurpose unsold Radar Scope arcade cabinets.
- Donkey Kong was one of the earliest platform games, emphasizing jumping to avoid obstacles.
- The 1982 lawsuit by Universal City Studios over the King Kong trademark failed because Universal had previously won a lawsuit declaring King Kong public domain.
- Nintendo had developed games in-house before Donkey Kong Jr. (1982), such as Space Firebird (1980) and Sheriff (1979).
Born from Crisis: The 1981 Origin Story
The Donkey Kong franchise was born out of corporate desperation. In 1980, Nintendo's arcade title Radar Scope flopped commercially, plunging its American subsidiary into a financial crisis. CEO Hiroshi Yamauchi was asked by his son-in-law Minoru Arakawa to find a way to salvage the unsold cabinets. Most senior developers were occupied, so the assignment fell to Shigeru Miyamoto, who had never designed a game before. Working under Gunpei Yokoi's supervision, Miyamoto initially planned to use Popeye characters, but a licensing deal with King Features collapsed. Bluto was reimagined as a gorilla, Popeye became Mario, and Olive Oyl became Pauline. Miyamoto drew inspiration from Beauty and the Beast and the 1933 King Kong film. The resulting 1981 arcade game grossed $280 million, pulling Nintendo of America out of crisis and establishing it as a major American brand. It went on to earn $4.4 billion across all platforms, making it one of the highest-grossing games ever.
Design Philosophy and the Evolution of Gameplay
Miyamoto approached the original Donkey Kong as something he called a playable comic strip—multiple levels with distinct scenarios rather than the repetitive single-scenario structure common in 1980s arcades. He shifted the emphasis from climbing to jumping over obstacles and gaps, helping define the platform genre. Because he lacked programming skills, he consulted technicians and ultimately relied on four programmers from Ikegami Tsushinki, who spent three months building his vision. When the sequel Donkey Kong Jr. arrived in 1982, the team reverse-engineered Ikegami's code, marking Nintendo's first game developed entirely in-house. Decades later, Rare's 1994 Donkey Kong Country for the SNES redefined the series with pre-rendered graphics and a vastly expanded cast: friendly Kongs, the crocodilian Kremlings, and the villainous King K. Rool. This reboot reestablished Donkey Kong as a pillar of Nintendo's lineup after years of relative silence.
Franchise Cycles and Studio Transitions
The Donkey Kong franchise has experienced multiple periods of dormancy and revival. After the original trilogy concluded with Donkey Kong 3 in 1983, Nintendo shelved the series to concentrate resources on the rapidly growing Mario franchise. The gap lasted over a decade until Rare delivered Donkey Kong Country in 1994, reigniting the brand. Rare continued developing Donkey Kong titles for the SNES, Game Boy, and Nintendo 64 until Microsoft acquired the studio in 2002. Post-acquisition, development passed to Nintendo's internal teams, Retro Studios, Namco, and Paon. The franchise endured another lull after Donkey Kong Country: Tropical Freeze in 2014, only to return with Donkey Kong Bananza in 2025. Throughout these transitions, Donkey Kong's role has alternated between protagonist and antagonist, while Mario—originally the 1981 game's hero—grew into Nintendo's global mascot and appears alongside Kong characters in titles like Mario Kart, Mario Party, and Super Smash Bros.
Cultural Footprint and Legacy Beyond Gaming
Donkey Kong's influence stretches far beyond arcade cabinets and cartridge games. With over 65 million copies sold by 2021, it stands among Nintendo's best-selling franchises. The original 1981 title pioneered narrative structure in gaming, unfolding a story across distinct levels in a way that was unusual for its era. It also inspired a wave of clones and helped popularize concepts like in-game storytelling and, later through Rare's work, pre-rendered graphics. The franchise has spawned an animated television series (1996–2000), soundtrack albums, Lego construction sets, and a themed area within Universal's Super Nintendo World parks. Legally, the name itself survived a 1982 trademark lawsuit from Universal City Studios; Nintendo's attorney Howard Lincoln uncovered that Universal had previously declared King Kong public domain, which dismantled the claim. Donkey Kong characters also appear in crossover titles like Mario & Sonic, cementing the gorilla's place in broader gaming culture.
Frequently Asked Questions
Who created the Donkey Kong series?
The franchise was conceived by Nintendo designer Shigeru Miyamoto, who first brought the big gorilla to life in 1981. It went on to become one of Nintendo's longest-running and most recognizable properties.
What genres does the DK series span?
While platforming is the series' core, it has also produced spin-offs in puzzle, racing, rhythm, and educational formats. The franchise has also extended into animated TV, print media, theme park rides, and merchandise.
Who are the main characters in the DK series?
The central figure is Donkey Kong himself, a large, powerful gorilla, supported by other simian members of the Kong family. Together they appear across the games and related media as the franchise's recurring cast.
What was the significance of the original 1981 Donkey Kong arcade game?
It became Nintendo's first major commercial hit outside Japan and helped pull Nintendo of America out of a difficult financial spot. The title essentially launched the company's Western presence and established the character for decades of future media.
How many copies has the DK series sold overall?
As of 2021, the franchise had moved roughly 60 million copies across its various titles and platforms. That figure reflects the combined output of its platformers, spin-offs, and other entries over four decades.
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