Time Crisis: Project Titan
A direct sequel to the PlayStation Time Crisis port.
Released in 2001 for the PlayStation, Time Crisis: Project Titan is a light-gun shooter from Namco and Flying Tiger Entertainment. This spin-off follows the original Time Crisis's PlayStation version as a direct sequel.
Quick Facts
- Developer
- Namco; Flying Tiger Development
- Publisher
- Namco (JP)
- Namco Hometek (NA)
- Sony Computer Entertainment (EU)
- Producer
- Masanori Kato; John Brandsetter
- Designer
- John Brandsetter
- Programmer
- Naoki Takishita
- Artist
- Yoshinori Wagatsuma
- Crystal Kanai
- Tim Nign
- Mike Chung
- Writer
- John Brandstetter
- Mike Chung
- Gina Brandstetter
- Nickos Constant
- Series
- Time Crisis
Facts from the source article.
Gameplay
Project Titan retains the signature foot pedal and hiding position of other Time Crisis games. Players are shielded from fire while hidden but cannot shoot; stepping on the pedal allows firing, and stepping off reloads the gun. A new mechanic lets players move to fixed locations by shooting yellow arrows while hiding, a feature later reused in the arcade version of Time Crisis 4.
Plot
Months after the Sercia operation, V.S.S.E. agent Richard Miller learns that Caruban president Xavier Serrano has been assassinated in public by someone wearing Richard’s face. With no proof of his innocence, the V.S.S.E. plans to hand him over to Caruba within two days. Richard discovers a covert agent called Abacus might have answers. Arms dealer Kantaris, whom Richard was thought to have killed, finds out her secretary Marisa Soleli is Abacus and has her taken to a private yacht for questioning by security chief Zeus Bertrand. Richard jumps from a plane onto the yacht, battles a deranged chef in the galley, defeats Bertrand in the engine room, and frees Abacus. She identifies the real assassin as Caruban militant Ricardo Blanco. They escape by helicopter as Kantaris blows up the yacht. Richard fights through Blanco’s men at Caruba International Airport and later at Blanco’s mansion. Wounded and trying to flee, Blanco is shot dead by Wild Dog, who survived his apparent death but lost his left arm, now replaced with a minigun. Blanco’s dying words reveal Dog’s base on Rio Oro island. Richard infiltrates the island, destroys a weaponized drilling machine, and finds Serrano alive, held as a hostage. Serrano explains that Wild Dog and Kantaris plan to mine Caruba’s titanium to build mechanized battlesuits, code-named Project Titan. Richard gets the blueprints and heads to the excavation site.
Reception
Project Titan received average reviews on Metacritic. Critics heavily criticized the graphics; Ryan Davis of GameSpot called them badly outdated and the animation downright bad, while Douglass C. Perry of IGN said the game looked old, dated, and no better than the original Time Crisis port. Eric Bratcher of NextGen wrote that the PlayStation finally answered Saturn's Virtua Cop 2 but five years too late and shooting blanks. Famitsu gave it 30 out of 40. GamePro's Air Hendrix described it as a thrilling weekend rental but essentially an add-on level pack. It was a nominee for The Electric Playgrounds 2001 Blister Award for Best Console Shooter Game, losing to Halo: Combat Evolved.
Frequently Asked Questions
Who developed Time Crisis: Project Titan?
Time Crisis: Project Titan was developed by Namco and Flying Tiger Development.
Who designed Time Crisis: Project Titan?
Time Crisis: Project Titan was designed by John Brandsetter.
What engine does Time Crisis: Project Titan use?
Time Crisis: Project Titan runs on Time Crisis 1.
More in Namco Games of the 2000s
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