MUD terminology
24 entries in the MUD Terminology compendium.
MUD terminologyGlossary of terms common in MUD multiplayer virtual worlds.Multi-user dungeonText-based virtual worlds that pioneered online multiplayer role-playing.Alternate characterA secondary character in role-playing games for varied gameplay.Avatar (computing)Graphical representation of a user in digital spaces.Camping (video games)A static ambush tactic in video games.Experience pointUnit measuring character progression in role-playing games.GrieferA player who deliberately annoys others outside intended gameplay.Grinding (video games)Repetitive tasks for in-game rewards.Kill stealingTaking kill credit from another player who did most work.Loot (video games)Loot rewards player progress with randomized or fixed items.Mob (video games)Hostile non-player characters in video games.Monster (computer gaming)Hostile NPCs hunted by players for rewards.Mudder (MUD)Players and creators of early text-based multiplayer virtual worlds.NewbieSlang for a novice, especially in computing and gaming.Non-player characterCharacters in games not controlled by a player.Player characterA fictional character controlled by the player, not the game rules.Player versus environmentA term for fighting computer-controlled enemies in games.Player versus playerMultiplayer conflict between human players in games.Player-killingPlayer-killing refers to PvP in games not centered on it.Quest (video games)A structured task in video games offering rewards.Spawning (video games)The appearance of entities in a game world.Syntax questA player's struggle to find correct game commands.TwinkingA controversial practice of equipping low-level characters with high-level gear.Zone (video games)A partitioned section of a shared virtual environment.
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