Halo 4: Forward Unto Dawn
A coming-of-age story set 31 years before Halo 4.
Halo 4: Forward Unto Dawn is a five-episode military sci-fi web series set in the Halo universe. Each episode runs about 15 minutes, with the first released on October 5, 2012, and the rest following weekly. It was later compiled into a single film for DVD and Blu-ray, and added to Netflix in 2013. The story takes place 31 years before the game Halo 4 and follows Thomas Lasky, a cadet at a military academy in the 26th century. Lasky is uncertain about his military future but feels pressure to match the legacy of his mother and brother. When the alien Covenant attack the academy, Lasky and his surviving squad are rescued by the Master Chief and must flee the planet. The series was created as a marketing push for Halo 4, aiming to attract viewers unfamiliar with the games and serve as a stepping stone toward a potential Halo film. It was written by Aaron Helbing and Todd Helbing, and directed by Stewart Hendler. Filming took place over 25 days in May 2012 in Vancouver, with a budget just under $10 million. The production used nearly 500 computer-generated imagery shots—about a quarter of what a feature film would have—and the visual effects were praised by critics. Forward Unto Dawn won a Streamy Award, and several crew members received awards for editing, producing, and cinematography. It also earned a Motion Picture Sound Editors Golden Reel Award for sound editing. Reviewers praised the special effects and the action-heavy second act, but criticized the slow first half and underdeveloped characters. The series was also nominated for a Primetime Emmy Award for main title design. After the success of earlier live-action shorts like Landfall and The Life, 343 Industries wanted a live-action series to reach people who didn’t play the games. Matt McClosky, director of franchise business management at 343, explained that if something looks like a video game, it attracts the same crowd. The live-action format allowed for deeper character development, and the series introduced Thomas Lasky before his role in Halo 4. The developers wanted a protagonist with more emotion than the helmeted Master Chief, to help new viewers connect with the universe. Microsoft saw the series as the next step between advertising and a full-length film, after a previous film effort failed, and aimed to make it a standalone story enjoyable without playing the games.
Quick Facts
- Genre
- Action / Military sci-fi
- Writer
- Aaron Helbing / Todd Helbing
- Director
- Stewart Hendler
- Starring
- Thom Green / Anna Popplewell / Enisha Brewster / Osric Chau / Kat de Lieva / Daniel Cudmore / Mike Dopud / Masam Holden / Ayelet Zurer / Iain Belcher
- Composer
- Neil Davidge / Nathan Lanier
- Country
- United States
- Language
- English
- Num Episodes
- 5
- Executive Producer
- Josh Feldman / Lydia Antonini
- Editor
- Michael Louis Hill
- Cinematography
- Brett Pawlak
- Runtime
- 15 minutes
Facts from the source article.
Lore & Background
Forward Unto Dawn is a coming-of-age story set in the twenty-sixth century, 31 years before the events of Halo 4. It follows Thomas Lasky, a cadet at a military training academy who is unsure of his future within the military but feels pressured to follow in the footsteps of his mother and brother. The academy is attacked by the Covenant, a religious alliance of aliens. Lasky and his surviving squad mates are rescued by the Master Chief and must escape the planet. The series takes place on a fictional planet, Circinius-IV, and portrays Lasky's memory of events in The Warthog (a 4WD off-road vehicle with a mounted minigun) that appears in Forward Unto Dawn is the same one that was produced by Weta Workshop and used in Landfall.
Reader's Guide
Forward Unto Dawn was produced as a marketing effort for the video game Halo 4, intended to widen the audience of the Halo series and as a stepping stone to a potential Halo film. After the success of previous live-action promotional shorts, Landfall and The Life, 343 Industries wanted to use a live action series to appeal to an audience of people unfamiliar with the Halo games. The live-action format was chosen for its ability to better develop characters; the series introduces Thomas Lasky before his role in Halo 4. Microsoft considered the series 'the next step' between advertising material and a full-length film after the failure of a previous effort. The budget was Microsoft's largest investment in a live-action promotion. The series received a Streamy Award, and several crew members received awards for editing, producing, and filming. It also won a Motion Picture Sound Editors Golden Reel Award for sound editing and was nominated for a Primetime Emmy Award for main title design. Reviewers were impressed by the special effects and action-packed second act, but found the plot too slow in the first half and most characters under-developed.
Did You Know?
- The series was shot over 25 days in May 2012 in Vancouver, including at Simon Fraser University.
- The Warthog vehicle used in the series is the same prop produced by Weta Workshop and used in the earlier short Landfall.
- The Covenant that appear are all completely computer generated, as is the academy's space elevator.
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