Medical Video Games Codexery

Emergency Heroes

A 2009 Wii driving game about futuristic first responders.

Emergency Heroes

National Institute for Occupational Safety and Health (NIOSH) from USA · Public domain

Emergency Heroes, a driving game for the Wii, was released in 2009 (May 2009 in North America, June 2009 in Europe). It was developed by Ubisoft Reflections and Ubisoft Barcelona, and published by Ubisoft.

The story centers on Zach Harper, a former trainee of Emergency Heroes—a futuristic organization that combines police, firefighting, and medical response. Harper left the program after he was blamed for the death of a fellow cadet. He is called back by Captain Walters when the city of San Alto is hit by a wave of disasters and crime. Harper’s duties include putting out fires, rescuing people, clearing debris, and chasing criminals.

Players control vehicles using the Wii’s motion controls. Missions involve racing to different locations as a first responder. Optional side activities are available on the map. Each mission uses a specific vehicle and tests different driving skills. Rescue Buggies, for instance, are used for jump-based tasks, while police missions are car chases. The game includes 12 rescue vehicle types, such as Police Pursuit, Police Road Clearance, Firefighter, and Rescuer, plus three criminal vehicles. A two-player mode is also featured.

The game received negative reviews. It scored 44.33% on GameRankings and 38 out of 100 on Metacritic. GameSpot gave it 2.5 out of 10, calling it “Terrible” and criticizing the “sterile city,” “repetitive missions,” and “inconsequential plot.” They found both the single-player and multiplayer modes poorly designed. Eurogamer rated it 5 out of 10, noting that the controls were acceptable and might appeal to a “five year-old boy,” but the graphics were criticized, with the environment described as “like it belongs in a PSone game.”

Another Wii-exclusive game centered on emergency vehicles, Emergency Mayhem, was released the same year.

Release Year
2009
Metacritic Score
38/100
GameRankings Score
44.33%

Lore & Background

The story centers on Zach Harper, a former cadet of Emergency Heroes, a futuristic service combining police, firefighting, and emergency medical roles. Harper left the program after his actions allegedly caused a fellow cadet's death. Captain Walters recalls him after the team is overwhelmed by a surge of disasters and crime in the city of San Alto. Harper navigates the city streets, extinguishing fires, rescuing citizens, clearing wreckage, and pursuing criminals.

Reader's Guide

Emergency Heroes is notable as a Wii-exclusive driving game that attempted to blend emergency response scenarios with motion controls. Its reception was overwhelmingly negative, with a 45% score on GameRankings and a 41/100 on Metacritic. GameSpot rated it 2.5 out of 10, calling it 'Terrible' and criticizing the 'sterile city,' 'repetitive missions,' and 'inconsequential plot.' Eurogamer gave it a 5/10, noting that the controls were acceptable but the graphics looked like they belonged in a PSone game. The game features 12 rescue vehicle variants and a two-player mode, but reviewers found neither single-player nor multiplayer well-designed. Its legacy is as a cautionary example of a licensed title that failed to execute its concept effectively, often compared unfavorably to Emergency Mayhem, another Wii-exclusive released the same year.

Did You Know?

Story & Narrative

The narrative centers on Zach Harper, a former member of Emergency Heroes, a futuristic unified service that merges the duties of police, firefighting, and emergency medical response into a single organization. Harper's departure from the program was forced after his actions were blamed for the death of a fellow cadet. When the city of San Alto is hit by a wave of disasters and criminal activity that overwhelms the remaining team, Captain Walters brings Harper back into service. His role involves navigating the city's streets to put out fires, pull citizens from danger, clear debris from roads, and chase down criminals. The plot serves as a framing device for the driving gameplay, a point critics would later note as the story feeling inconsequential to the overall experience.

Gameplay & Vehicle Systems

As a mission-based driving title, the game relies on the Wii's motion controls to steer vehicles through various urban environments. Players take on the role of a first responder, completing objectives by racing to different locations across the map, with optional side activities scattered throughout to provide extra engagement beyond the main missions. Each mission is tied to a specific vehicle and demands a distinct set of driving skills. Rescue Buggies, for instance, are built around jump-based challenges, while police missions unfold as high-speed car chases. The roster includes twelve rescue vehicle variants—Police Pursuit, Police Road Clearance, Firefighter, and Rescuer among them—plus three additional vehicles used by criminals. A two-player mode is also included, allowing friends to share the driving experience together on the same console.

Reception & Critical Response

Emergency Heroes was met with largely negative critical reception upon its 2008 release. The game earned a 45 percent aggregate score on GameRankings and a 41 out of 100 on Metacritic, placing it firmly in the lower tier of reviewed titles. GameSpot gave it a 2.5 out of 10 and labeled it "Terrible," criticizing what they called a "sterile city," "repetitive missions," and an "inconsequential plot." The single-player experience was described as a "slog through dull missions," and the multiplayer mode was similarly found wanting in its design. Eurogamer was slightly more generous at 5 out of 10, acknowledging that the controls were acceptable and suggesting the game might appeal to a "five year-old boy." However, they took issue with the visual presentation, comparing the environment's look to something "like it belongs in a PSone game."

Development & Platform Context

Emergency Heroes was developed by Ubisoft Reflections in collaboration with Ubisoft Barcelona and published by Ubisoft for the Nintendo Wii in 2008. The game was designed as a mission-based driving experience that leveraged the Wii's motion controls as its primary input method, making it a platform-specific title. Its release year saw it share thematic ground with Emergency Mayhem, another Wii-exclusive game centered on emergency vehicles, though the two were separate productions. The involvement of two Ubisoft studios suggests a collaborative effort to bring a driving game to the motion-control era of console gaming. The Wii platform dictated both the control scheme and the visual fidelity, factors that would later draw criticism from reviewers who found the graphics and overall presentation underwhelming for the hardware.

Gallery

Frequently Asked Questions

What is Emergency Heroes?

Emergency Heroes is a 2009 driving game for the Nintendo Wii in which players control a futuristic first responder who handles police, firefighting, and medical emergencies. It launched in May 2009 in North America and June 2009 in Europe.

Who is the protagonist of Emergency Heroes?

The main character is Zach Harper, a former trainee of the Emergency Heroes organization who was wrongly blamed for a fellow cadet's death. He is later called back into service by Captain Walters to help protect the city of San Alto.

What does the player actually do in Emergency Heroes?

Players drive through the city of San Alto to extinguish fires, rescue people trapped in danger, and respond to a wave of criminal and disaster situations as a combined police-fire-medical unit.

Who developed and published Emergency Heroes?

The game was co-developed by Ubisoft Reflections and Ubisoft Barcelona, with Ubisoft serving as the publisher for the Wii release.

How was Emergency Heroes received by critics?

The title earned largely negative reviews, landing at 38 out of 100 on Metacritic and 44.33% on GameRankings.

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