Martial Arts Video Games Codexery

Last Battle (video game)

A post-launch Genesis title adapted from Fist of the North Star.

Last Battle (video game)

Last Battle is a side-scrolling beat 'em up with a martial arts theme, released by Sega for the Mega Drive/Genesis in 1989. It arrived later in 1989, not as part of the Genesis launch lineup in the U.S., which debuted with five titles in August. In Japan, the game was released as *Hokuto no Ken: Shinseikimatsu Kyūseishu Densetsu*, based on the *Fist of the North Star* manga and anime. Because the international version did not keep the *Fist of the North Star* license, the character names and graphics were changed. This was Sega's second *Hokuto no Ken* game, following the Mark III title that came out internationally as *Black Belt*. In 1991, Elite developed and released versions for the Commodore 64 and Amiga in Europe.

**Gameplay** The game is a side-scrolling action title similar to its predecessor *Black Belt*. Players control Aarzak (Kenshiro in the Japanese original), who fights enemies with punches and kicks. He has six basic attacks, which can be performed while standing, jumping, or crouching. Alongside a life gauge, Aarzak has a power-up meter that fills as he defeats enemies. When the meter reaches a certain point (which varies by stage), he transforms into a super-powered state, allowing rapid punches and kicks for the rest of that stage. Most levels (excluding boss fights and maze stages) have a time limit displayed in the lower-right corner. Unlike typical time limits, it doesn't kill the character immediately when it hits zero; instead, it gradually drains the player's life gauge until the level is completed.

The game is split into four chapters, each containing several levels. After finishing a level, a map shows the player's current location and available paths. Most levels are linear side-scrolling segments where the player walks from one side to the other, fighting every enemy in the way. Other levels are dungeon mazes, requiring the player to find the correct path while avoiding traps. Throughout the game, allies appear who can boost Aarzak's offense, defense, or health. There are also one-on-one boss encounters. Sometimes, levels must be completed in a specific order to finish a chapter.

**Ports** Since the English localization didn't keep the *Fist of the North Star* license, all character names and fighting styles were changed, though the plot remained largely the same.

Quick Facts

Title
Last Battle
Developer
Sega / Creative Materials (Amiga)
Publisher
Sega / Elite (Amiga, C64)
Director
Katsuhiro Hasegawa
Programmer
Tatsuo Matsuda / Hiroshi Momota
Artist
Naoto Ohshima / Yasushi Yamaguchi
Platforms
Mega Drive/Genesis, Commodore 64, Amiga
Released
Mega DriveJP · July 1, 1989 · NA · August 1989 · EU · 1990Amiga, C64EU · 1991
Genre
Beat 'em up
Modes
Single-player

Facts from the source article.

Lore & Background

Last Battle is a side-scrolling action game similar to its predecessor Black Belt. The player controls Aarzak (Kenshiro in the Japanese original), who fights enemies using punches and kicks, with six basic attacks available while standing, jumping, or crouching. Aarzak has a life gauge and a power-up meter that fills as he defeats enemies; when the meter reaches a certain point, he transforms into a super-powered state allowing rapid punches and kicks for the rest of the stage. Levels feature a time limit that, instead of killing the character immediately, gradually drains the life gauge until the level is completed.

Reader's Guide

The game is divided into four stages or chapters, each with several levels. After completing a level, a map shows the player's current location and available paths. Most levels are linear side-scrolling segments where the player walks from one side to the other fighting enemies; other levels are dungeon mazes requiring the player to find the correct path while avoiding traps. Allies encountered throughout the game increase Aarzak's offensive or defensive strength or replenish his health. The game features one-on-one boss encounters, and players must sometimes complete levels in a certain order to finish a chapter. The English localization changed all character names and fighting styles, removed blood and gore, and recolored some bosses to look more like mutants. Reception was mixed: early reviews praised visuals but noted lack of originality, while later reviews criticized graphics, simplistic gameplay, repetitive level design, and awkward controls. Mega placed the game at #2 in their list of the 10 Worst Mega Drive Games of All Time.

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