Martial Arts Video Games Codexery

Clash: Artifacts of Chaos

Third-person action-adventure with dice-based ritual combat.

Clash: Artifacts of Chaos

Clash: Artifacts of Chaos is an action-adventure game from 2023, created by ACE Team and released by Nacon. It marks the third entry in the Zeno Clash series and came out on March 9, 2023, for PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S, earning mixed reviews from critics.

The gameplay centers on unarmed melee combat, a series staple, but shifts from the first-person perspective of earlier games to a third-person view for most of the action. First-person is now reserved for brief moments leading to finishing moves. Before fighting intelligent foes, players can engage in the Ritual, a dice game that gives the winner a tactical edge—like an extra ally or a fog cloud that only hinders the enemy. For the first time in the series, there’s a character customization system that lets players boost attributes when leveling up and unlock combat stances, such as the Spear stance for longer reach. The world design also breaks new ground: instead of maps split by loading screens, the game offers a semi-open world inspired by Bloodborne.

The story unfolds in Zenozoik, the fantasy setting of the earlier Zeno Clash games. The protagonist is a martial artist named Pseudo, who becomes the bodyguard of the Boy—a small creature with healing powers that the tyrant Gemini and her henchmen want to capture.

Development featured a unique cross-hatched rendering filter, giving the game a hand-painted pencil style. Writer Jonas Kyratzes, who previously worked with ACE Team on The Eternal Cylinder, contributed to the project.

The game was announced at the Nacon Connect online press conference in July 2021, with an initial release planned for June 2022. It was delayed multiple times, first to November 2022, then to February 9, 2023, and finally to March 9, 2023. A free demo appeared at the Steam Next Fest in October 2022 and the ID@Xbox Winter Game Demo Event.

Reception varied by platform. On Metacritic, the PC and Xbox Series X/S versions received "mixed or average" reviews, while the PS5 version got "generally favorable" scores. PC Gamer’s Jon Bailes praised the surreal, colorful world design, a series hallmark, but criticized the "uncompromising combat" with uneven difficulty that "lacks a sense of achievement" and confusing level design that spreads out in a "bewildering fashion" with indistinct geography, leaving players lost.

Quick Facts

State
expanded
Title
Clash: Artifacts of Chaos
Developer
ACE Team
Publisher
Nacon
Designer
Carlos Bordeu
Writer
Jonas Kyratzes
Composer
Patricio Meneses
Series
Zeno Clash
Engine
Unreal Engine 4
Released
March 9, 2023
Platforms
Windows · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X/S
Genre
Action-adventure, beat 'em up

Facts from the source article.

Lore & Background

The story of Clash: Artifacts of Chaos takes place in Zenozoik, the fantasy setting of Zeno Clash and Zeno Clash 2. The protagonist is a martial artist named Pseudo who becomes the bodyguard of the Boy, a small creature with healing powers desired by the tyrant Gemini and her henchmen. The game uses a unique cross-hatched rendering filter giving it a hand-painted pencil style. Writer Jonas Kyratzes was involved in development after a first collaboration with ACE Team on The Eternal Cylinder.

Reader's Guide

Clash: Artifacts of Chaos is significant as the third entry in the Zeno Clash series, shifting from first-person to mostly third-person perspective for gameplay. It introduces a character customization system with attributes and combat stances, and a semi-open world inspired by Bloodborne, replacing loading screens with a maze-like design. Combat against intelligent beings can be preceded by a round of the Ritual, a dice game granting tactical advantages. The game received mixed or average reviews on PC and Xbox Series X/S, but generally favorable reviews on PS5 according to Metacritic. Critics praised the surreal world design and graphical style but criticized the uncompromising combat with fluctuating difficulty and confusing level design lacking distinctive geography. Eleven days after release, ACE Team co-founder Carlos Bordeau noted a disconnect between critic scores and a 95% Steam approval rating. Almost two years after release, Steam user reviews remained very positive, while Metacritic user score reflected mixed or average opinion.

Did You Know?

Combat, Customization, and a New World Structure

The third entry in the Zeno Clash franchise retains its core identity as an unarmed melee combat experience, yet it departs significantly from the first two titles in how that combat is presented. Where earlier games locked players into a first-person view throughout gameplay, Clash: Artifacts of Chaos shifts to a predominantly third-person perspective, reserving first-person moments for short sequences that culminate in execution-style finisher attacks. Beyond the camera change, the game introduces a character progression system entirely new to the series: players can allocate attribute points as they level up and unlock distinct combat stances, including a Spear stance that extends the reach of strikes. A pre-fight ritual—a dice-based contest against intelligent opponents—adds a layer of tactical preparation, with the victor choosing advantages like summoning an extra ally or deploying a fog cloud that obscures only the enemy. Perhaps the most structural shift is the world design itself. Rather than discrete maps separated by loading screens, the game unfolds across a semi-open environment that draws inspiration from Bloodborne's interconnected layout.

A Hand-Painted Surrealism

The visual language of Clash: Artifacts of Chaos sets it apart from most modern action games through a distinctive cross-hatched rendering filter that mimics the texture of pencil work on paper, lending the entire world a hand-painted, sketchbook quality. This stylistic choice extends the series' long-standing commitment to surreal, colorful environments that critics consistently singled out as a highlight. PC Gamer's Jon Bailes praised the world's vivid and imaginative design as a continuation of the franchise's visual tradition, while Rock Paper Shotgun's Ed Thorn echoed the appreciation for the game's graphical style and overall aesthetic appeal. The art direction also extends to the game's navigation philosophy: there is no on-screen compass or waypoint markers to guide the player. Instead, the only navigational aid is a zoomed-out map that Thorn described as only vaguely helpful, forcing players to rely on the environment's visual distinctiveness to orient themselves. This deliberate minimalism in interface, combined with the pencil-and-ink rendering, creates an experience that feels closer to wandering through an illustrated storybook than a conventional open-world game.

A Long Road to Release

Development of Clash: Artifacts of Chaos was handled by ACE Team, with publishing duties falling to Nacon. The project benefited from the involvement of Jonas Kyratzes, the writer best known for The Talos Principle, who had previously collaborated with ACE Team on SolSeraph and The Eternal Cylinder. The game was first unveiled at the Nacon Connect online press conference in July 2021, with an initial target of June 2022. That date proved unattainable, and the release was pushed to November 2022, then again to February 9, 2023, before landing on its final date of March 9, 2023. During the delay period, the developers distributed a free playable demo at the Steam Next Fest in October 2022 and at the ID@Xbox Winter Game Demo Event, giving potential buyers a taste of the combat and world design before launch. The finished product shipped simultaneously across PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X/S, marking the third chapter in a series that had been dormant for some time before this entry arrived.

When Players and Critics Disagree

The reception of Clash: Artifacts of Chaos revealed an unusually sharp divide between professional reviewers and the player community. On Metacritic, the PC and Xbox Series X/S editions landed in the mixed or average range, while the PS5 version edged into generally favorable territory. Critics praised the visual world but consistently flagged the combat as frustratingly inconsistent—PC Gamer's Jon Bailes called it uncompromising with a difficulty curve that lacks a sense of achievement, and Rock Paper Shotgun's Ed Thorn labeled the hand-to-hand fighting super tricky with careless difficulty spikes. Both reviewers also criticized the maze-like level design for offering little navigational guidance. Yet within eleven days of launch, ACE Team co-founder Carlos Bordeau publicly noted the gulf: the game sat at a 95 percent positive Steam approval rating, the highest of any title the studio had shipped, while press coverage largely read as lukewarm. Nearly two years later, Steam user reviews still register as very positive, even as Metacritic's user score remains in the mixed range, underscoring a persistent disconnect between the two audiences.

Frequently Asked Questions

What is Clash: Artifacts of Chaos?

It is a 2023 action-adventure game developed by ACE Team and published by Nacon, serving as the third installment in the Zeno Clash franchise. The title focuses on unarmed melee combat and ritual-based encounters across a chaotic narrative.

How does the combat in Clash: Artifacts of Chaos work?

Fights are primarily handled from a third-person perspective, a notable shift from the first-person view used in the earlier Zeno Clash titles. First-person camera angles are reserved only for the brief moments that lead into finishing moves, and encounters with certain foes incorporate a dice-based ritual mechanic.

What platforms can I play Clash: Artifacts of Chaos on?

The game launched on March 9, 2023, and is available on PlayStation 4, PlayStation 5, Windows PC, Xbox One, and Xbox Series X/S.

What makes Clash: Artifacts of Chaos different from the first two Zeno Clash games?

The biggest change is the camera: most action now unfolds in third person rather than the series' traditional first-person view. On top of that, the combat layer adds a dice-based ritual system that wasn't present in the previous entries.

How was Clash: Artifacts of Chaos received by critics?

The game earned mixed reviews upon its 2023 release, with critics praising its visual style and combat variety while noting some pacing and narrative inconsistencies.

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