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Shadow of the Colossus

A lone warrior, a forbidden land, and sixteen colossi await.

Shadow of the Colossus

Javier Candeira from Madrid, Spain · CC BY-SA 2.0

Shadow of the Colossus is a 2005 action-adventure game developed and published by Sony Computer Entertainment for the PlayStation 2. It takes place in a fantasy setting and follows Wander, a young man who enters an isolated and abandoned region of the realm seeking the power to revive a girl named Mono. The player assumes the role of Wander as he embarks on a mission that might entail Mono's resurrection: to locate and destroy the colossi, sixteen massive beings spread across the forbidden land, which the protagonist traverses by horseback and on foot.

Quick Facts

Developer
Team Ico
Publisher
Sony Computer Entertainment
Original platform
PlayStation 2
Protagonist
Wander
Key companion
Mono
Primary antagonists
The Colossi
Genre
Action-adventure

Lore & Background

The game takes place in a fantasy world, wherein a vast and unpopulated peninsula, known as the Forbidden Land, serves as the main setting. The protagonist is Wander, a young man whose goal is to resurrect a girl named Mono. The only established fact regarding Mono is that she was a maiden who was sacrificed because she was believed to have a cursed destiny. Assisting Wander is his loyal horse, Agro, who serves as his sole ally in defeating the colossi.

Wander also receives aid from an entity called Dormin, a mysterious, disembodied entity speaking with two voices at once. Dormin offers to revive Mono in exchange for Wander destroying the sixteen colossi. Lord Emon is a shaman who narrates a vision in the game's introduction and possesses vast knowledge about the nature and containment of Dormin. The colossi are armored, most often enormous creatures with forms ranging from various humanoids to predatory animals.

Reader's Guide

Gameplay takes place from a third-person perspective in a 3D environment and involves combat, platforming, and puzzle elements. The game's environment is largely a seamless open world. Progression occurs in cycles: the player seeks out and defeats a colossus, then returns to a central point. To find each colossus, Wander may raise his sword in sunlight to reflect beams of light that converge when pointed in the right direction. Each colossus has at least one weak point, a glowing sigil. Wander can grip and scale colossi using fur or ledges, but has a limited stamina gauge. Eating the tail of a certain lizard increases stamina; fruit increases maximum health. Agro enables fighting from horseback but cannot traverse all environments. Wander's equipment consists of a sword and a bow with arrows; bonus weapons and features are accessible after finishing optional Time Attack trials.

Did You Know?

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Frequently Asked Questions

What is Shadow of the Colossus?

Shadow of the Colossus is a 2005 action-adventure title developed by Team Ico that serves as a spiritual successor to Ico. While it shares a minimalist narrative style and artistic vision, it shifts focus from dungeon crawling to hunting sixteen massive creatures in an open world.

Who is the protagonist and what is their goal?

The story follows a lone traveler named Wander who ventures into a forbidden land with a specific goal. His mission involves defeating sixteen ancient giants known as Colossi to resurrect the spirit of his companion, Mono.

How does the gameplay differ from traditional action games?

Unlike typical action titles, this game removes standard enemy hordes and dungeon puzzles to create a unique experience. Players navigate a vast, isolated landscape where the only obstacles are sixteen colossal beings that must be defeated through exploration and climbing.

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