Sacred 2: Fallen Angel
A prequel set 2,000 years before the original Sacred.
Sacred 2: Fallen Angel is a 2008 action role-playing game and the second in the Sacred video game series. It is a prequel set 2,000 years before the events of Sacred, taking place in a fantasy setting. The game features a new engine that renders perspective correct 3D while retaining the isometric viewpoint of its predecessor.
Quick Facts
- Title
- Sacred 2: Fallen Angel
- Developer
- Ascaron
- Publisher
- cdv Software Entertainment / Deep Silver
- Designer
- Bob Bates
- Composer
- Dynamedion / Blind Guardian · (Theme music) · Pedro Macedo Camacho · (Additional music)
- Series
- Sacred
- Released
- Microsoft Windows / GER · 2 October 2008 · EU · 7 November 2008NA · 11 November 2008PlayStation 3, Xbox 360 / NA · 12 May 2009EU · 5 June 2009
- Genre
- Action role-playing
- Modes
- Single-player, multiplayer
- Platforms
- Microsoft Windows, PlayStation 3, Xbox 360
Facts from the source article.
Lore & Background
The plot revolves around T-Energy, a volatile substance that is the source of all life and magic in Ancaria. Originally controlled by the Seraphim, they later gave some control to the High Elves, who became the dominant race. A power struggle between the nobility and clergy of the High Elves over T-Energy allows other races to vie for control, causing T-Energy to go out of control and mutate creatures, destroy cities, and render regions uninhabitable. The player chooses a Light or Shadow campaign, determining whether they heal the land or intensify the chaos.
Reader's Guide
Sacred 2: Fallen Angel is significant as a prequel that expanded the Sacred universe with a large open world of 22 square miles, minimal loading times, and a day/night cycle affecting NPC behavior. It introduced seven fixed-gender classes, including the returning Seraphim and new classes like the Shadow Warrior and Temple Guardian. The game offered two campaign paths (Light and Shadow) that intersect, and a multiplayer mode with hot-swapping between single-player and multiplayer. Despite mixed reviews (71% on GameRankings for PC), it sold over 750,000 units worldwide by August 2009 and received a Gold certification in Germany. The game's development led to Ascaron going into administration, and support for US versions was dropped. A remaster was released on 11 November 2025.
Did You Know?
- Power metal band Blind Guardian wrote the song 'Sacred Worlds' as the theme and appear as characters in the game.
- The world map is 22 square miles (57 km²) and features dungeons up to 2 levels deep and surface dwellings up to four stories.
- The Seraphim and the Shadow Warrior (a direct successor to the Dark Elf class from the original Sacred) are classes from the first game that appear in Sacred 2: Fallen Angel.
- The Xbox 360 pre-order at GameStop included a code for a creature that allows inventory storage anywhere if both players are signed into Xbox Live.
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