Assassin's Creed Revelations
The fourth major Assassin's Creed installment concluding the Ezio Trilogy.
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Assassin's Creed: Revelations, an action-adventure game from Ubisoft Montreal and published by Ubisoft, hit shelves in 2011. It's the fourth major chapter in the Assassin's Creed series, picking up right after 2010's Brotherhood and wrapping up the story arc known as the "Ezio Trilogy." The game launched on PlayStation 3, Xbox 360, and Windows PC in November and December of that year. A remastered version, bundled with Assassin's Creed II and Brotherhood as part of The Ezio Collection, arrived on PlayStation 4 and Xbox One in November 2016, and later on Nintendo Switch in February 2022.
Gameplay
The story blends fictional history with real-world events, continuing the age-old conflict between the Assassins—who fight for peace and free will—and the Templars, who seek peace through control. In the modern-day framing, protagonist Desmond Miles is in a coma after the events of Brotherhood. To wake up and prevent a 2012 apocalypse, he must relive his ancestors' memories inside the Animus.
The main narrative takes place in 1511 and 1512, following an aging Ezio Auditore da Firenze as he journeys to Constantinople. His goal: find five keys to unlock a library built by Altaïr Ibn-LaʼAhad, the hero of the first game. In Constantinople, Ezio gets tangled in a succession war for the Ottoman throne and uncovers a Byzantine Templar conspiracy to seize the city and the library keys for themselves.
Gameplay-wise, Revelations is an open-world, third-person adventure focusing on combat, climbing, and stealth. Players control Ezio for most of the game, freely exploring Constantinople and tackling side missions outside the main plot.
Altaïr appears in a smaller role, playable only in flashback missions set in Masyaf from 1189 to 1257. In the modern-day segments, Desmond is controlled in first-person platforming levels inside the Animus. The multiplayer mode from Brotherhood returns, now with more maps, characters, and game modes.
Retail editions
Several editions of the game were released, some with exclusive limited-time content. Notably, many editions included an animated short film called Assassin's Creed: Embers, which properly concludes Ezio's story and later became a free download on the PlayStation Store. Downloadable content added new multiplayer maps and characters, plus a story expansion titled The Lost Archive, which introduces more modern-day platforming levels.
Lore & Background
The game's plot is set in a fictional history of real-world events and follows the millennia-old struggle between the Assassins, who fight to preserve peace and free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and features series protagonist Desmond Miles, who after falling into a coma during the events of Brotherhood must relive the memories of his ancestors through the Animus in order to awaken and find a way to avert the 2012 apocalypse. The main story spans the years 1511 and 1512 and follows an aged Ezio Auditore da Firenze as he travels to Constantinople to find five keys needed to unlock a library built by Altaïr Ibn-LaʼAhad. In Constantinople, Ezio becomes caught in a war of succession for the Ottoman throne and must unravel a conspiracy by the Byzantine Templars.
Revelations features an open world played from the third-person perspective, with a primary focus on combat, climbing, and stealth. Ezio is controllable throughout most of the game, while Altaïr is playable in a series of flashback missions set in Masyaf from 1189 to 1257. In the modern-day, the player controls Desmond in first-person platforming levels within the Animus. The multiplayer mode returns from Brotherhood, expanded with additional maps, characters, and game modes.
New gameplay features include the Hookblade, which speeds up navigation and adds combat moves, and bomb crafting with around 15 variations. The city of Constantinople can be renovated by purchasing stores and landmarks, and players can take control of districts by destroying Templar towers and killing their captains, with a 'Den Defense' minigame if Templars reclaim towers. Assassin recruits can be sent on assignments across the Mediterranean and assigned as Den Masters.
The Conclusion of a Legend
Revelations serves as the narrative capstone to what fans call the Ezio Trilogy, wrapping up the journey that began with Assassin's Creed II. The story is layered across two time periods. In the modern-day framing, Desmond Miles—still reeling from the traumatic events of Brotherhood—finds himself in a coma and must be pulled back through the Animus, reliving ancestral memories to awaken and confront a looming 2012 apocalypse.
The primary narrative, however, unfolds in 1511–1512 Constantinople, where an aging Ezio Auditore da Firenze arrives seeking five keys that will unlock the library constructed by Altaïr Ibn-LaʼAhad, the protagonist of the series' very first entry. Ezio's quest becomes entangled in a brutal Ottoman succession war, while a shadowy Byzantine Templar faction schemes to seize the city and claim those same keys for their own agenda. At its core, the game continues the franchise's enduring thematic conflict: Assassins championing free will against Templars who would impose order through domination.
Mechanics Built for an Aged Assassin
Although the core loop of stealth, combat, and exploration remains recognizable from Brotherhood, Revelations introduces several tools tailored to its older protagonist. The most significant addition is the Hookblade, which replaces Ezio's shattered second Hidden Blade. Designed to offset his declining mobility, it lets him scale walls roughly thirty percent faster, leap across wide chasms, and ride ziplines strung between rooftops. In combat, it enables new grab-and-yank combo sequences.
A second standout mechanic is bomb crafting, where Ezio mixes shells and ingredients to produce roughly fifteen distinct explosive or smoke-based devices, though only three can be carried at once. The open city of Constantinople—comparable in scale to Brotherhood's Rome—can be renovated by purchasing armories, bookshops, and apothecaries, while landmarks such as the Galata Tower, Hagia Sophia, and Topkapı Palace generate passive income. Territory control expands on the Borgia tower system: if Ezio's notoriety spikes, Templars attempt to retake lost towers, triggering a Den Defense minigame in which the player commands a squad of Assassins from the rooftops against successive waves of soldiers and siege equipment. Altaïr appears in shorter flashback missions set in Masyaf between 1189 and 1257, and Desmond is playable in first-person Animus platforming segments.
Critical Acclaim and Box-Office Triumph
Revelations hit shelves in November and December 2011 for PlayStation 3, Xbox 360, and PC, and the critical response was broadly favorable. Reviewers singled out the richly detailed Constantinople environment and the satisfying narrative closure it provided to Ezio's arc as the game's greatest strengths. However, a recurring critique was that the fundamental gameplay loop had grown predictable after three entries in the trilogy, and that the newly introduced systems—particularly the Hookblade and bomb crafting—felt underwhelming next to the more impactful innovations of earlier titles.
Despite those reservations, the commercial numbers told a different story: Revelations outsold both Brotherhood and Assassin's Creed II, cementing its place as the best-selling entry in the trilogy at the time of launch. Multiple retail editions were offered, several bundling exclusive limited-time content. The game's multiplayer component, carried over from Brotherhood, was expanded with fresh maps, playable characters, and additional game modes to keep competitive players engaged beyond the single-player campaign.
A Story That Kept Breathing
Even after its initial release window, Revelations continued to receive new content and found new audiences. Ubisoft released downloadable content that added fresh multiplayer maps and characters, along with a story expansion called The Lost Archive, which introduced additional first-person platforming levels in the modern-day Animus segments. Several retail editions bundled an animated short film titled Assassin's Creed: Embers, written as a proper emotional conclusion to Ezio's personal journey; it was later made available as a free download on the PlayStation Store.
The game's most significant second life came through The Ezio Collection, a remastered compilation pairing Revelations with Assassin's Creed II and Brotherhood. That package launched on PlayStation 4 and Xbox One on November 15, 2016, and arrived on Nintendo Switch on February 17, 2022, bringing the complete trilogy to a new generation of players. In the broader series timeline, Revelations was succeeded in October 2012 by Assassin's Creed III, which shifted the setting to the eighteenth-century New World, introduced an entirely new protagonist, and brought Desmond's overarching story arc to its final close.
Reader's Guide
Assassin's Creed: Revelations is notable as the concluding chapter of the Ezio Trilogy, wrapping up the story of Ezio Auditore da Firenze that began in Assassin's Creed II. Upon release, it received largely positive reviews, with praise directed at its world design and narrative, though some reviewers noted the gameplay was becoming overly familiar and new features felt lacking compared to previous titles. The game was a large commercial success, outperforming the sales of its predecessors. It was followed in October 2012 by Assassin's Creed III, which introduces a new storyline and protagonist in the New World during the 18th century while concluding Desmond's story arc.
A remastered version of Revelations, along with Assassin's Creed II and Brotherhood, was released as part of The Ezio Collection compilation for PlayStation 4 and Xbox One on November 15, 2016, and for Nintendo Switch on February 17, 2022. Downloadable content includes The Lost Archive, which adds more platforming levels to the modern-day, and multiplayer maps and characters. Several editions of the game included an animated short film titled Assassin's Creed: Embers, which serves as a proper conclusion to Ezio's story.
Frequently Asked Questions
Who are the playable protagonists in Revelations?
You primarily control Ezio Auditore da Firenze in his older years, while also experiencing Altaïr Ibn-LaʼAhad's memories through the Animus. Desmond Miles frames the modern-day narrative connecting both historical timelines.
Where can I play Assassin's Creed Revelations today?
The original 2011 release ran on PlayStation 3, Xbox 360, and PC. A remastered version shipped on PS4 and Xbox One in November 2016 as part of The Ezio Collection, and that bundle later arrived on Nintendo Switch in February 2022.
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Sources
Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.
- Wikipedia: Assassin's Creed Revelations (CC BY-SA 4.0).
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