FTL Faster Than Light Codexery

Hacking Drone

An automated system unit for remote system interference.

In FTL: Faster Than Light, the term 'Hacking Drone' refers to an automated system unit deployed during ship-to-ship combat. The game's concept was based on managing an array of a ship's functions, and the player can pause real-time combat to evaluate situations and issue commands. Thus, a hacking drone would function as a remote system interference tool, an integrated ship component that can be deployed to disrupt enemy vessels.

Lore & Background

However, it establishes that FTL's gameplay involves outfitting and upgrading a ship with various systems, including drone systems. The game's development was inspired by tabletop board games and non-strategic space combat video games where players manage ship functions. The player's ship can accumulate equipment ranging from weapons to combat and support drones. In combat, the player can manage ship systems by distributing power and ordering crew to stations.

Reader's Guide

It explains that at game start, the player chooses a spacecraft with different weapons, systems (piloting, engines, weapons, oxygen, etc.), and crew. The player jumps between beacons, accumulating scrap, equipment (including drones), and crew. During battles, the game becomes a real-time space combat simulator where the player can pause for evaluation and command input. The player can manage ship systems by distributing power, order crew to stations, and fire weapons.

Did You Know?

What players say: Player verdict on FTL: Faster Than Light — Rotten Tweets

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