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Turok 3: Shadow of Oblivion

A 2000 first-person shooter sequel with dual-character gameplay.

Turok 3: Shadow of Oblivion

Turok 3: Shadow of Oblivion, a first-person shooter from 2000, was developed by Acclaim Studios Austin and published by Acclaim Entertainment for the Nintendo 64. This title serves as the third main entry in the Turok series and follows up on 1998's Turok 2: Seeds of Evil. Critical reception was generally favorable. A Game Boy Color version sharing the same name and universe, though with a distinct plot, also launched in 2000. Nightdive Studios handled a remastered edition, which debuted on November 30, 2023, for Nintendo Switch, PlayStation 4, PlayStation 5, Windows, Xbox One, and Xbox Series X/S.

Players can select either Danielle or Joseph as their character, each bringing unique traits to the first-person shooter gameplay. Danielle can leap higher and wield powerful weapons, while Joseph can crawl into tight spaces and combine a sniper rifle with night vision goggles. Each character has eight primary weapons, which can be upgraded in distinct ways, totaling 16 per character (though some overlap). Progress can be saved at any moment using a Controller Pak. Beyond the single-player campaign, the game offers a multiplayer mode with eight competitive game types—such as blood lust, capture the flag, last stand, and monkey tag—playable across 42 maps, with bot support. This multiplayer component was omitted from the remaster.

The story picks up after the destruction of the Primagen's Lightship in Turok 2, which triggered a chain reaction that erased the existing universe and nearly destroyed Oblivion, a cosmic entity that consumes the living and predates creation. Though ravaged, Oblivion survived and seeks a way through the Netherscape to reach the living world from the Lost Lands, a timeless, primitive realm. The Light Burden—a bag carried by every Turok—holds the last remnants of the pure energy that created the living world and nearly wiped out Oblivion. Within the Lost Lands, Oblivion's henchmen operate from a massive headquarters. The game opens with current Turok Joshua Fireseed dreaming of a child he must protect, as he is the last of his lineage. That night, Oblivion Spawns teleport into his home and attack him in his sleep. Joshua fights back but is overwhelmed, telling his sister Danielle and brother Joseph to flee while he detonates a bomb to destroy the Spawns and himself.

Quick Facts

Title
Turok 3: Shadow of Oblivion
Director
David Dienstbier
Producer
Jeff Everett
Designer
Andy Schwalenberg / Chuck Lupher / Jeff Shelton
Programmer
Dave Smith
Artist
Scott Brocker / Michael Janke
Composer
Nelson Everhart
Series
Turok
Platforms
Nintendo 64 · Nintendo Switch · PlayStation 4 · PlayStation 5 · Windows · Xbox One · Xbox Series X/S
Released
Nintendo 64NA · August 31, 2000 · EU · September 8, 2000Switch, PS4, PS5, Windows, Xbox One, Xbox Series X/SWW · November 30, 2023
Genre
First-person shooter
Modes
Single-player, multiplayer

Facts from the source article.

Lore & Background

Turok 3: Shadow of Oblivion is a first-person shooter where the player can choose to play as either Danielle or Joseph, each with unique abilities—Danielle can jump higher and carry high-powered weapons, while Joseph can crawl into crevices and use a sniper rifle with night vision goggles. Each character has eight main weapons that may be upgraded differently, totaling 16 weapons per character, though some are shared. Players can save progress at any time using a Controller Pak. The game features a multiplayer mode with eight game types, including blood lust, capture the flag, last stand, and monkey tag, playable across 42 maps with bot support; this mode is not included in the remaster.

Reader's Guide

The game's significance lies in its dual-character mechanic, offering distinct abilities that affect gameplay, and its technical improvements over its predecessor, including a wider field of view and increased draw distance. Critics generally praised the game, with some noting it failed to topple Perfect Dark but considered it a satisfying conclusion to the Nintendo 64 series. The remaster by Nightdive Studios, released in 2023, brought the game to modern platforms but omitted the multiplayer mode. The development team removed the Expansion Pak requirement to ensure smooth frame rates, and levels were built to suit designers' requirements with independent events. The game's reception highlighted its unique weapons, save-anywhere feature, and extensive multiplayer, though frame rate issues were noted.

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