Dungeon Master II: The Legend of Skullkeep
Sequel to Dungeon Master, released 1994 in Japan.
Dungeon Master II: The Legend of Skullkeep (also known as Dungeon Master II: Skullkeep) is a dungeon crawler role-playing video game and the follow-up to *Dungeon Master*. It first came out in Japan in 1994, with releases in other countries following in 1995. The game was made available on MS-DOS, Amiga, Mac, Sega CD, PC-9801, PC-9821, DOS/V, and FM Towns.
The various ports feature notable graphical differences. The MS-DOS version uses 256-color VGA graphics, while the Amiga version runs in 32-color ECS mode (it works on Amiga 600 computers with 2MB RAM). The PC-9801 version uses dithered graphics to work within its palette, whereas the PC-9821 version has 256-color graphics. The Mac version offers two screen layouts: a normal and a compact option. Music also varies by platform: the PC version uses MIDI (sounding different depending on the sound card), the Amiga version uses MODules, and the Sega CD version uses CD audio tracks.
*Dungeon Master II* received mediocre reviews and sold poorly. Reviewing the Sega CD version, *GamePro* noted that the standard Genesis controller was ill-suited for its point-and-click interface, recommending a Sega Mouse instead. They also criticized the need to manage light sources and food. However, they praised the enemy AI, calling it so intelligent and naturalistic that it felt "almost like playing against another person." A *Next Generation* critic reviewing the PC version remarked that while the original *Dungeon Master* was outstanding, the sequel retained outdated aspects. They singled out the "refreshingly different magic system" as a bright spot, giving the game two out of five stars. *The One* gave the Amiga version an overall score of 93%, lauding its atmosphere and 3D sound effects. The magazine criticized the smoother movement FTL added, stating it "simply isn't as good as any of the *Doom* clones," but concluded that *Dungeon Master II* was a much deeper game and "an excellent game well worthy of its high scores"
- Developer
- FTL
- Release Year (Japan)
- 1994
- Release Year (other countries)
- 1995
- Genre
- Dungeon crawler role-playing video game
- Platforms
- MS-DOS, Amiga, Mac, Sega CD, PC-9801, PC-9821, DOS/V, FM Towns
Quick Facts
- Title
- Dungeon Master II: / The Legend of Skullkeep
- Developer
- FTL Games
- Publisher
- Interplay Productions
- Director
- Doug Bell
- Composer
- Allister Brimble / Rick Jackson / Brian Luzietti
- Released
- December 23, 1993 (PC-9801) / January 28, 1994 (FM Towns) / March 25, 1994 (Mega CD Japan) / September 22, 1994 (PC-9821, DOS/V, Mac Japanese) / August 16, 1995 (MS-DOS) / 1995 (Amiga, Mac English)
- Genre
- Role-playing
- Modes
- Single-player
- Platforms
- PC-98, FM-Towns, Sega CD, Amiga, MS-DOS, Classic Mac OS
Facts from the source article.
Lore & Background
The game features many graphical differences between versions: the MS-DOS version has 256-color VGA graphics, while the Amiga version runs in 32-color ECS mode; the PC-9801 uses dithered graphics to fit its palette. The Mac version includes two screen layouts: normal and compact. Music also varies by platform: PC uses MIDI, Amiga uses MODules, and Sega CD uses CD Audio tracks.
Reader's Guide
Dungeon Master II received mediocre reviews and sold poorly. Reviewing the Sega CD version, GamePro noted that the standard Genesis controller works poorly with the point-and-click interface and that a Sega Mouse is needed, and criticized the need to maintain light sources and food supplies, but praised the enemy AI as intelligent and naturalistic. A Next Generation critic gave the PC version two out of five stars, stating that while the original was outstanding, the sequel retained outdated aspects, though the magic system was a bright point. The One gave the Amiga version 93%, praising its atmosphere and 3D sound effects, but criticizing the smoother movement as inferior to Doom clones, though concluding it was an excellent game. The game's legacy lies in its mixed reception and its role as a sequel to a landmark title, with its varied ports and design choices reflecting the transitional period of 1990s gaming.
Did You Know?
- The Amiga version runs in 32-color ECS mode, not AGA.
- The Sega CD version uses CD Audio tracks.
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