Conglomerate 451
A cyberpunk dungeon crawler with turn-based combat and procedural generation.
Conglomerate 451 is a dungeon crawler from developer RuneHeads, released in 2020 by 1C Entertainment. Players command a squad of cloned soldiers battling the corrupt megacorporations that rule a cyberpunk city.
In gameplay, the player leads a first-person, party-based team through procedurally generated dungeons on a 2D grid, using turn-based combat. Clones can be created and customized, gaining new skills over time like in traditional role-playing games. Characters can suffer permanent injuries and become unusable if killed. After missions, players research new technologies to grant their clones special abilities. Each mission lasts one in-game week, and the story concludes after 75 weeks, though an alternative mode allows indefinite missions without story interference.
Development took place at Milan-based RuneHeads. The game entered early access on May 23, 2019, and fully launched on February 20, 2020. A port titled *Conglomerate 451: Overloaded* arrived on Nintendo Switch, PlayStation 4, and Xbox One in June 2021, published by 34BigThings.
Reception was mixed. On Metacritic, the Windows version received "mixed or average" scores, while OpenCritic noted only 29% of critics recommended it. Nic Reuben of *Rock Paper Shotgun* praised the character customization and tactical variety but found the game insufficiently challenging and its cyberpunk setting shallow and underused. Alex Fuller of *RPGamer* called the setting "forgettable," stating the game has "a solid gameplay base, but that's really all there is to it." Jason Bennett of the *Arkansas Democrat-Gazette* recommended it to fans of traditional fantasy dungeon crawlers like *Legend of Grimrock*, noting it applies the same mechanics to a cyberpunk theme.
- Developer
- RuneHeads
- Publisher
- 1C Entertainment
- Release date
- February 20, 2020
- Platforms
- Windows, Nintendo Switch, PlayStation 4, Xbox One
- Genre
- First-person party-based dungeon crawler with turn-based combat
- Setting
- Cyberpunk city controlled by corrupt corporations
Quick Facts
- Title
- Conglomerate 451
- Developer
- RuneHeads
- Publisher
- 1C Entertainment
- Engine
- Unity
- Platforms
- Linux / macOS / Windows / Nintendo Switch / PlayStation 4 / Xbox One
- Released
- NA · February 20, 2020 / NA · June 3, 2021 (consoles)
- Genre
- Dungeon crawl
- Modes
- Single-player
Facts from the source article.
Lore & Background
Conglomerate 451 was developed by Milan-based studio RuneHeads. It entered early access on May 23, 2019, and was released on February 20, 2020. The game was later ported to the Nintendo Switch, PlayStation 4, and Xbox One in June 2021 under the name Conglomerate 451: Overloaded, published by 34BigThings.
In the game, the player controls a team of cloned soldiers sent to free a cyberpunk city from corrupt corporations. It is a first-person party-based dungeon crawler with turn-based combat. The world is procedurally generated and uses movement on a 2D grid. New clones can be created, customized, and gain new skills over time. Characters can suffer permanent injuries and become unplayable when killed. After completing missions, the player can research new technologies to give clones special abilities. Each mission takes one week, and the game ends after 75 weeks. An alternative game mode allows players to continue running missions indefinitely without interference by the story.
Reception for the Windows version was mixed. On Metacritic, it received 'mixed or average' reviews, while OpenCritic assessed weak approval, recommended by only 29% of critics. Nic Reuben of Rock Paper Shotgun enjoyed the character customization and tactical options but felt the game lacked challenge and criticized the cyberpunk setting as underused and shallow. Alex Fuller of RPGamer called the setting 'forgettable' and said the game has a solid gameplay base. Jason Bennett of the Arkansas Democrat-Gazette recommended it to fans of traditional fantasy role-playing games like Legend of Grimrock, noting it uses the same mechanics with a cyberpunk theme.
Reader's Guide
Conglomerate 451 occupies a niche as a cyberpunk-themed dungeon crawler that blends traditional role-playing elements with procedural generation and permadeath mechanics. Its significance lies in attempting to modernize the classic first-person grid-based dungeon crawl formula by transplanting it into a dystopian corporate setting. The game's turn-based combat and deep character customization, including the ability to create and customize cloned soldiers who can gain skills and suffer permanent injuries, appealed to fans of tactical RPGs. However, its legacy is tempered by mixed critical reception. Reviewers praised the solid gameplay foundation and tactical variety but criticized the underdeveloped cyberpunk setting and lack of sufficient challenge. The game's release on multiple consoles in 2021 as Conglomerate 451: Overloaded extended its reach, but it remains a relatively obscure title. For historians of video games, it represents an example of a small studio's attempt to innovate within a classic genre, with its procedural generation and time-limited campaign structure offering a distinct twist. Its mixed reviews highlight the difficulty of balancing genre conventions with fresh thematic execution.
Did You Know?
- Conglomerate 451 was developed by Milan-based studio RuneHeads.
- The game entered early access on May 23, 2019, and was released on February 20, 2020.
- It was ported to Nintendo Switch, PlayStation 4, and Xbox One in June 2021 under the name Conglomerate 451: Overloaded.
- On OpenCritic, only 29% of critics recommended the game.
Core Gameplay & Tactical Depth
The heart of Conglomerate 451 lies in its party-based, first-person dungeon-crawl structure built around turn-based combat. Players command a squad of cloned soldiers navigating a procedurally generated cyberpunk city rendered on a 2D grid, where every corridor and room is freshly laid out each time. The depth comes from how much agency players have over their roster: new clones can be spawned at will, each one customized with distinct traits and progressively unlocking new skills as the campaign unfolds. The stakes are real, though—characters can sustain permanent injuries, and a fallen clone is gone for good, forcing players to weigh risk against reward in every tactical exchange. Between missions, a research phase lets players unlock technologies that grant their squad special abilities, adding a layer of strategic planning. The campaign itself is bounded: each mission consumes one in-game week, and the story concludes after seventy-five weeks. For those who want to keep grinding, an alternative mode strips away the narrative entirely and allows endless mission-running without the ticking clock of the main plot.
From Milan to Multiple Platforms
RuneHeads, a development studio based in Milan, Italy, crafted Conglomerate 451 from the ground up. The project first saw players in early access on May 23, 2019, giving the team a window to refine systems and gather feedback before the full launch. That launch arrived on February 20, 2020, with 1C Entertainment stepping in as the publisher for the Windows release. The game's journey did not stop there. In June 2021, a console port carrying the subtitle Overloaded brought the title to Nintendo Switch, PlayStation 4, and Xbox One simultaneously. This expanded release was handled by a different publisher, 34BigThings, signaling a shift in the game's distribution strategy as it sought a broader audience beyond the PC gaming community. The roughly two-year span from early access to the console port reflects a measured approach to bringing a niche tactical dungeon crawler to players who might not typically seek out grid-based, turn-based experiences.
A Divided Critical Consensus
Critics who reviewed the Windows version of Conglomerate 451 landed on decidedly mixed ground. Metacritic aggregated the reviews into a mixed-or-average band, while OpenCritic's data showed only 29 percent of critics recommending the title—a figure that underscores how polarizing the experience proved. Nic Reuben at Rock Paper Shotgun praised the breadth of character customization and the rich tactical options available during combat, yet he argued the game never demanded enough of the player to justify that level of detail. He also found the cyberpunk backdrop underdeveloped and shallow. Alex Fuller, writing for RPGamer, called the setting forgettable and summarized his assessment bluntly: the game has a solid gameplay foundation, but that is essentially all it offers. On the more positive side, Jason Bennett of the Arkansas Democrat-Gazette saw the title as a worthy recommendation for players who grew up on traditional fantasy dungeon crawls like Legend of Grimrock, noting that Conglomerate 451 applies the same core mechanics under a cyberpunk skin.
Cyberpunk Aesthetic, Classic Mechanics
At its core, Conglomerate 451 presents an interesting tension between its visual and narrative packaging and the mechanical DNA it actually draws from. The story casts players as cloned soldiers battling corrupt corporations that have seized control of a cyberpunk city—a premise that evokes the corporate-dystopia tradition of classic science fiction. Yet the systems underneath are firmly rooted in the tradition of fantasy dungeon crawlers. Critics like Jason Bennett made this connection explicit, comparing the experience directly to Legend of Grimrock and observing that the game essentially transplants those familiar grid-based, turn-based, permadeath mechanics into a futuristic corporate setting. This hybrid identity—cyberpunk skin over a traditional RPG skeleton—became a recurring theme in the reception, with some reviewers feeling the futuristic theme was an underused wrapper around what is fundamentally a classic party-crawl. The result is a game that asks players to bring expectations from two very different genres and find the overlap.
Frequently Asked Questions
What is Conglomerate 451?
It is a first-person, turn-based dungeon crawler developed by RuneHeads and published by 1C Entertainment in February 2020. You take command of a squad of cloned soldiers fighting against the megacorporations that dominate a dystopian cyberpunk city.
How does combat work in Conglomerate 451?
Battles are resolved on a 2D grid using a turn-based system where you position and direct each clone one at a time. The dungeons themselves are procedurally generated, so the layout shifts every run.
Can I lose clones permanently in Conglomerate 451?
Yes—clones can sustain lasting injuries that reduce their effectiveness, and if one is killed in the field it is gone for good. This permadeath element means you have to manage your squad carefully rather than just respawning.
What is the story premise of Conglomerate 451?
The game is set in a cyberpunk metropolis where a handful of corrupt megacorporations hold all the power. You lead a team of manufactured clone soldiers in a guerrilla campaign to dismantle their control.
What platforms is Conglomerate 451 available on?
The title launched on February 20, 2020, and can be played on Windows PC, PlayStation 4, Xbox One, and Nintendo Switch.
More in First-person party-based dungeon crawler video games 1-24
Spotted an error? Know more?
This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record
