Fighting Games of the 1990s Codexery

Vampire Savior

The third Darkstalkers entry introduces Jedah Dohma and the Damage Gauge System.

Capcom's 1997 arcade fighter Vampire Savior: The Lord of Vampire is the third installment in the Darkstalkers series. Its plot follows the demonic noble Jedah Dohma, who builds a pocket realm called Majigen to harvest souls for his new world. The game earned positive critical and commercial reception.

Quick Facts

Developer
Capcom
Producer
Tetsuya Iijima
Designer
  • Shinichiro Obata
  • Hidetoshi Ishizawa
  • Katsuyuki Kanetaka
Composer
Takayuki Iwai, Masato Kouda
Series
Darkstalkers
Platforms
  • Arcade
  • Sega Saturn
  • PlayStation
Genre
Fighting
Modes
Single-player, multiplayer

Facts from the source article.

Gameplay

Vampire Savior brings back most of the fighters from Night Warriors, but drops Donovan, Huitzil, and Pyron. In their place come four new faces: Jedah, Lilith, Q-Bee, and B. B. Hood. There is also Dark Talbain, a twisted version of Jon Talbain who appears as his final opponent and can be unlocked as a playable character. Oboro Bishamon is a hidden boss that is not playable and only appears under specific conditions. Shadow is a secret mode where the player takes on the form of the character they just defeated for the next match. The game replaces the usual round system with the Damage Gauge System. Each fight is a single round where every character has two life bars and life markers, much like in Killer Instinct. When a fighter loses a life marker after their life bar empties, both fighters reset to their starting positions as if a new round began, but the winner keeps whatever health they had left. Some damage appears as white on the health bar, and that portion can be regained if the player avoids further hits. The Dark Force System uses a super meter to give each character unique temporary abilities. In the PlayStation version, players pick between two modes before each match: Dark Force Change works like the standard Dark Force, while Dark Force Power costs two meter bars and deals damage that cannot be recovered, though the player also takes non-recoverable damage. In Dark Force Power, activating the special enhancement requires a specific button combination instead of being linked to the Dark Force mode itself.

Release

Vampire Savior: The Lord of Vampire was first released in Japanese arcades in 1997. The game was originally planned to be released as Darkstalkers: Jedah's Damnation outside of Japan, but this title was never used; the Japanese arcade title was instead changed to Vampire Savior: World of Darkness in the U.S. Several manga anthologies and strategy guides have been published based on Vampire Savior. Vampire Hunter 2 and Vampire Savior 2 are two simultaneously released Japan-only updated versions released in arcades in September 1997. Along with minor tweaks and changes to the characters' move lists and the combo system (removal of air chains), the main changes are in the character rosters. Vampire Hunter 2 uses the roster from Night Warriors, omitting the characters introduced in Vampire Savior. Vampire Savior 2 features the Vampire Savior roster but omits Jon Talbain (as well as Dark Talbain), Rikuo and Sasquatch, and replaces them with Donovan, Huitzil and Pyron. Both versions feature Oboro Bishamon and Shadow as secret characters, as well as Marionette. Vampire Hunter 2 also retains the music from Vampire Hunter, while Vampire Savior 2 uses the Vampire Savior soundtrack. A Japan-only Sega Saturn version was released in 1998, which required Capcom's 4MB RAM cartridge. This version contains all 15 characters from the original Vampire Savior as well as the three Night Warriors characters left out of the original arcade release. Shadow is available in the Saturn version, but Marionette is not. Also in 1998, an update was ported for the PlayStation as Vampire Savior: EX Edition in Japan and Darkstalkers 3 in North America and Europe. This version allows players to use all 18 Night Warriors and the two hidden characters (Shadow and Marionette) in all three games, and also features Oboro Bishamon and Dark Talbain as playable characters.

Reception

Vampire Savior earned a warm reception upon release. In Japan, Game Machine’s June 15, 1997 issue ranked it the second most successful arcade game that month, while its follow-up, Vampire Savior II, placed tenth in the November 15, 1997 issue. Next Generation reviewed the arcade version, noting that while the game had its moments, the series had peaked with NightStalkers, and called Darkstalkers 3 more of the same—fun but unremarkable. GamePro offered a similar take but flipped the emphasis: they acknowledged it was another entry in the 2D fighting formula Capcom had been repeating for years, yet still found it held up beautifully. They scored it 4.5 out of 5 for fun factor and control, and a perfect 5.0 for sound and graphics. Both outlets praised the smooth animation and impressive special moves.

GameSpot’s Jeff Gerstmann went further, hailing it as easily the best Capcom fighter in years, noting its excellent animation even on the PlayStation, along with a superb soundtrack and terrific character voices. IGN’s Randy Nelson described Darkstalkers 3 as surprisingly fluid, animated, fast, fun, and balanced, calling it an exceptional effort from Capcom on both gameplay and technical fronts, and one of the best 2D fighters on the PlayStation.

Looking back, GamesRadar’s Lucas Sullivan included Darkstalkers 3 among lesser-known fighting game classics deserving HD remakes in 2012, praising its crisp spritework—especially in the backgrounds, which create a creepy atmosphere that perfectly suits the supernatural fighters. Matt Edwards of Eurogamer reflected in 2013 that playing it today feels akin to playing Third Strike, not because they are mechanically similar, but because Capcom tends to go all out with the second sequel.

Frequently Asked Questions

Who designed Vampire Savior?

Vampire Savior was designed by Shinichiro Obata, Hidetoshi Ishizawa and Katsuyuki Kanetaka.

Who composed the music for Vampire Savior?

The music for Vampire Savior was composed by Takayuki Iwai and Masato Kouda.

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