Europa Universalis Codexery

Europa Universalis V

The 2025 sequel to Europa Universalis IV, covering 1337 to 1837.

Europa Universalis V is a grand strategy game developed by Paradox Tinto and published by Paradox Interactive, the sequel to the 2013 game Europa Universalis IV. Known during development as "Project Caesar", it was in the works from 2020, announced on 8 May 2025 and released on 4 November 2025. The player guides a country from 1 April 1337 to 1 January 1837. Unlike earlier entries, most parts of the game can be automated, so a player can concentrate on, say, trade or war and leave the rest to the AI. It also puts more weight on population and internal management, with a population system that models social classes, migration and economic output. From early 2024 Paradox Tinto previewed the game in forum posts called "Tinto Talks". It received generally favorable reviews.

Quick Facts

Developer
Paradox Tinto
Publisher
Paradox Interactive
Director
Johan Andersson
Designer
Álvaro Sanz
Programmer
Alexander Ivannikov
Artist
David Horler
Composer
Håkan Glänte
Genre
Grand strategy

More in Development & Legacy

Elsewhere in Europa Universalis

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →