Dystopian Video Games Codexery

De Blob 2

Sequel to De Blob with new platforms and gameplay additions.

De Blob 2

De Blob 2 (written as de Blob 2) is a platform puzzle game and the follow-up to the 2008 Wii title De Blob. Blue Tongue Entertainment developed it for home consoles, with THQ publishing it (Syfy was only involved in a promotional contest, not as a co-publisher). Unlike the first game, this sequel came out for PlayStation 3, Xbox 360, and Nintendo DS; Halfbrick Studios handled the DS version, which is a separate side story not directly acknowledged as a chronological prequel by the home console version. In 2017, THQNordic teamed up with BlitWorks to re-release both de Blob games for Windows, PlayStation 4, Xbox One, and Nintendo Switch.

The DS version’s plot follows Blob as he discovers Dr. Von Blot’s jungle lab, where the scientist experiments with mutated ink. After Von Blot falls into the ink and becomes the monster “de Blot,” he attacks Chroma City. Blob defeats the Inkies, but Blot escapes, kidnaps the Professor, and plans to launch an ink rocket to drain all color. With the robot Pinky, Blob turns the rocket’s ink into color, rescues the Professor and Raydian crews, then defeats Blot, who is tied to the rocket and launched into space (he survives, not killed).

In the home console versions, the story is a separate narrative that does not directly acknowledge the DS events. Comrade Black, disguised as a priest named Papa Blanc, rigs Prisma City’s election, then reveals himself and establishes a military junta. The INKT Corporation drains all color and turns citizens into Graydians. Blob, with the Color Underground, frees the city’s regions, facing enemies like a factory-created monster. Black kidnaps the Underground members and uses color beacons from Blob’s progress to power a hypnotic satellite. Blob must choose between rescuing Graydians in exploding biodomes or reaching Black, who grows giant with a color beam. After defeating him, Black is sucked into space, and the world returns to normal.

Gameplay stays close to the original: players control Blob, mixing colors to paint the city and unlock areas, while completing missions like timed races, freeing Graydians, and capturing landmarks. New features include a dash attack that breaks obstacles and kills foes but costs paint points. Inspiration points let players buy upgrades at the Idea Emporium, such as bigger paint capacity or shields.

Developer
Blue Tongue Entertainment (home consoles), Halfbrick Studios (Nintendo DS)
Publisher
THQ (original), THQNordic (re-release)
Release
Original: 2011 (home consoles, DS); Re-release: June 22, 2017 (Windows), February 27, 2018 (PS4, Xbox One), August 28, 2018 (Nintendo Switch)
Genre
Platform puzzle
Platforms
Wii, PlayStation 3, Xbox 360, Nintendo DS, Windows, PlayStation 4, Xbox One, Nintendo Switch
Composer
John Guscott

Lore & Background

The Nintendo DS version is a separate side story not directly acknowledged as a chronological prequel by the home console versions. In it, Dr. Von Blot experiments with mutated ink; Blob stops him, but Von Blot falls into the ink and becomes the monster 'de Blot', leading an invasion on Chroma City. Blob defeats Blot, who survives and is launched into space when the rocket takes off. The home console versions have a separate narrative that does not pick up after the DS events, with Comrade Black disguised as Papa Blanc rigging an election and establishing a military junta.

Reader's Guide

De Blob 2 expanded the original game's formula to multiple platforms, introducing new abilities like a dash attack, inspiration points for upgrades, and power-ups such as the Wrecking Ball and Graviton Bomb. It added a two-player co-op mode and a heavier emphasis on 2D platforming inside buildings. The Nintendo DS version is entirely a 2D platformer. Despite receiving favorable reviews on all platforms according to Metacritic, the game sold poorly, with under 75,000 copies in its first month in the US and failing to reach the UK Top 40. Its re-release in 2017–2018 brought it to modern systems, ensuring continued availability.

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