The Underworld
Lo Wang takes on Zilla Enterprises in a classic Build engine first-person shooter.
Shadow Warrior is a first-person shooter video game developed by 3D Realms and published by GT Interactive. The shareware version was released for the PC on May 13, 1997, while the full version was completed on August 25, 1997 and released in stores on September 16, 1997.
Quick Facts
- Type
- Hellish dimension
- Affiliation
- Cycloid Emperor, alien forces
- Notable features
- Lava pits
- demonic architecture
- floating platforms
- Role
- Final level setting
Lore & Background
Lo Wang is a bodyguard and enforcer for Zilla Enterprises. When Master Zilla plans to conquer Japan using creatures from the 'dark side', Lo Wang quits his job. Zilla orders the creatures to kill him, and also has Lo Wang's mentor, Master Leep, murdered. The game ends with Lo Wang defeating Master Zilla, who tries and fails to kill him while piloting a massive war mech styled after a samurai. However, Zilla is able to escape, and informs his old bodyguard that they will meet again someday.
Reader's Guide
Shadow Warrior is a first-person shooter using the Build engine. Players navigate Lo Wang through three-dimensional levels, using weapons such as a katana, shurikens, Uzis, a riot gun, and a railgun. The game features puzzles, turrets, vehicles, climbable ladders, and multiple firing modes.
Did You Know?
- Shadow Warrior was developed using Ken Silverman's Build engine and improved on 3D Realms' previous Build engine game, Duke Nukem 3D.
- The game introduced true room-over-room situations, 3D voxels for weapons, transparent water, climbable ladders, and assorted vehicles.
- The source code for Shadow Warrior was initially released under a custom license, and later relicensed under GPL-2.0-or-later in 2011, leading to the first source port on April 2, 2005.
- A reboot of Shadow Warrior was launched on September 26, 2013, developed by Flying Wild Hog and published by Devolver Digital.
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