Cyberpunk 2077 Codexery

Deus Ex: Human Revolution – The Missing Link

A standalone episode filling a narrative gap in Human Revolution.

Deus Ex: Human Revolution – The Missing Link is a standalone piece of downloadable content for the action role-playing stealth game Deus Ex: Human Revolution. It was created by Eidos Montréal, published by Square Enix, and released digitally worldwide in October 2011 for Microsoft Windows, PlayStation 3, and Xbox 360. Later versions of the main game brought it to OS X and the Wii U. The episode takes place during a gap in the main story near the end of Human Revolution. Protagonist Adam Jensen, traveling inside a stasis pod to a secret research facility, is found, imprisoned, and tortured by Belltower Associates security officers. After breaking free, he must retrieve his gear and learn the facility’s secrets, aided by a mysterious hacker and some sympathetic Belltower personnel. Gameplay matches the main game: a first-person perspective with both stealth and action-based paths through environments.

The Missing Link was not originally planned. It was built by the core Human Revolution team, including producer David Anfossi, director Jean-François Dugas, writer Mary DeMarle, and composer Michael McCann. The story was made as a standalone experience, partly because the team had made technical and visual improvements. A boss fight was designed to allow multiple solutions, unlike the main game’s more limited action-focused boss encounters. Reception was generally positive: while opinions on the story were mixed, the improved visuals and gameplay drew praise.

At the start of The Missing Link, Adam Jensen has no equipment or augmentations, forcing him to scavenge for weapons and gear. He can upgrade his augmentations with collectible Praxis Points, and these upgrades are separate from the main game, allowing different character builds. The player can choose between lethal and non-lethal takedowns, hack security devices, or find key codes on datapads to bypass lasers and cameras.

The plot picks up after Jensen stages an explosion in Hengsha’s docks and hides in a cryosleep pod on a ship. He is discovered and captured by Belltower commanders Pieter Burke and Netanya Keitner, who torture him. An unknown hacker deactivates the EMP chair holding him, and Jensen retrieves his equipment. The ship docks at Rifleman Bank Station, a Belltower supply hub. Keitner, disillusioned with the local operations, freed him and wants proof of illegal research to give to Interpol.

Quick Facts

Title
Deus Ex: Human Revolution – The Missing Link
Developer
Eidos Montréal
Publisher
Square Enix
Director
Jean-François Dugas
Producer
David Anfossi
Designer
Antoine Thisdale
Programmer
Simon Hamelin
Artist
Jonathan Jacques-Belletête
Writer
Mary DeMarle
Composer
Michael McCann
Series
Deus Ex
Platforms
Microsoft Windows · PlayStation 3 · Xbox 360 · Mac OS X · Wii U

Facts from the source article.

Lore & Background

The Missing Link takes place during the events of Human Revolution: after staging an explosion in the docks of Hengsha, Adam Jensen smuggles himself on board a ship bound for a secret research base inside a cryosleep pod. He is discovered and captured aboard the ship. Two Belltower commanders, Pieter Burke and Netanya Keitner, torture him for information. After the EMP chair holding him captive mysteriously deactivates, Adam retrieves his equipment with the help of an unknown hacker. The ship docks at Rifleman Bank Station, a seaborne Belltower supply hub. Adam discovers that Keitner set him free, disillusioned with Belltower's unethical operations, and she wants him to find proof of illegal research for Interpol. Adam infiltrates the station's secure wing, discovers a detention camp with hundreds of detainees, and learns that innocents are kidnapped for Illuminati research that proves fatal to most subjects. With help from technician Garvin Quinn, Adam accesses a concealed elevator to an undersea research facility. He confronts scientist Tiffany Kavanagh, who agrees to turn informant. Burke discovers Keitner's mutiny, kills her, and initiates 'Code Yellow': pumping toxic gas into the camp and facility to eliminate witnesses. Adam can redirect the gas to save either Kavanagh or the prisoners, sabotage the distributor to save everyone, or do nothing. Adam then confronts Burke, who can be killed or incapacitated. The hacker reveals himself as both 'Quinn' and Keitner's Interpol contact, having used both as pawns against Belltower and the Illuminati. He places Adam in a new cryosleep pod, delivered to a departing ship, while contacting the hacker 'Janus' about Adam's potential.

Reader's Guide

The Missing Link was initially unplanned, developed by Human Revolution's core staff after the main game's visual theme was finalized. It provided an opportunity for improving visuals and gameplay: the visuals were given more contrast, lighting was improved, and the engine, character animations, and facial movement were enhanced. The story was designed as a standalone experience to avoid spoiling the main narrative and to provide more context to the setting. The title referred to both its status as filling a narrative gap and an in-game plot element. A boss fight was included, developed entirely in-house, allowing for multiple solutions including non-lethal options—a contrast to the main game's boss fights, which had been outsourced and focused heavily on action. Reception was generally positive: despite some mixed opinions on the story, praise was given to the improved visuals and gameplay. The DLC's environments, due to their relatively small size, allowed developers to avoid concerns about repeating character faces and voices that arose in the main game. The Missing Link remains notable as a self-contained expansion that addressed criticisms of the original game's boss design while expanding the narrative universe.

Did You Know?

More in Characters & NPCs

Elsewhere in Cyberpunk 2077

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →