Crossover Role-playing Video Games Codexery

Project X Zone

A tactical RPG crossover featuring characters from Namco, Capcom, and Sega.

Project X Zone

Project X Zone (pronounced "Project Cross Zone") is a tactical role-playing game for the Nintendo 3DS. It was developed by the collaboration of Namco Bandai Games, Capcom, and Sega, with development led by Namco Bandai Games and published by Namco Bandai Games. The title is a sequel to the crossover game Namco × Capcom and brings together characters from Namco Bandai Games, Capcom, and Sega. It launched in Japan on October 11, 2012, in North America on June 25, 2013, and in Europe on July 5, 2013. Critics gave it mixed to positive reviews, liking the cast, combat system, and presentation, but finding the gameplay repetitive and the story confusing. A sequel, Project X Zone 2, came out in Japan in November 2015 and in North America and Europe in February 2016.

Gameplay takes place on grid-based maps drawn from the various crossover titles. Each friendly unit is a Pair Unit made of two characters, with a third Solo Unit available for one-time help per battle. Players can swap between units to create different tactical setups. Unlike Namco × Capcom, units move freely within their range on the map and can open treasure chests or break objects before attacking without penalty. The battle system, called the Cross Active Battle System, lets players press the A button with the Circle Pad to perform up to five basic attack combos. Other features include Support Attack, which calls a nearby ally for aid, and Cross Hit, which freezes an enemy during simultaneous attacks from multiple units. Players can also trigger Critical Hits by timing their next attack just before the target hits the ground after the first. As units deal damage, the Cross Power (XP) gauge fills up and can power special attacks and defensive moves on the map. Cross Hits can fill this gauge up to 150%. The game includes 15 save slots, with options for quick saves and a soft reset during intermissions.

The story follows Mii Kouryuji, the latest descendant of the Kouryuji clan, and her tutor, private detective Kogoro Tenzai, as they search for the Portalstone, the clan’s heirloom. While investigating, they team up with many characters affected by strange portals appearing in their worlds and fight villains exploiting the chaos from collapsing dimensional rifts.

Sixty playable characters from three Japanese video game companies appear in the game.

Quick Facts

Title
Project X Zone
Developer
Monolith SoftBanpresto, Capcom, Red Entertainment, CyberConnect2 and Sega provided additional help with development.
Publisher
Namco Bandai GamesReleased under the Banpresto brand name in Japan.
Programmer
Takahiro Matsuzawa / Yoshiharu Miyake
Producer
Kensuke Tsukanaka / Koji Ishitani
Director
Soichiro Morizumi
Composer
Naofumi Tsuruyama / Takuya Hanaoka / Kayoko Matsushima
Platforms
Nintendo 3DS
Released
JP · October 11, 2012 · NA · June 25, 2013 · EU · July 5, 2013 · AUS · July 4, 2013
Genre
Tactical role-playing
Modes
Single player

Facts from the source article.

Lore & Background

Project X Zone was conceived by Namco Bandai as a "dream crossover" and brought on Capcom and Sega. It was first revealed in a teaser on the official website and then in the April 2012 issue of Famitsu. Characters were initially created as 3D models before being converted to SD pixel art, with notable attacks preserved in 2D space to honor their source material. The game features two theme songs performed by Yoko Takahashi: the opening "Wing Wanderer" and the ending "GALAXY". The opening movie was created by animation studio Trigger, founded by former Gainax employees, and directed by Akira Amemiya.

Reader's Guide

Project X Zone is significant as a large-scale crossover tactical RPG uniting characters from three major Japanese video game companies. Its gameplay uses a grid-based map and the Cross Active Battle System, where Pair Units of two characters can move freely and perform combos. The game sold over 85,539 units in its first week in Japan and over 400,000 copies worldwide, exceeding Bandai Namco's Western expectations by ten times. Critical reception was mixed to positive; IGN praised its battle system and humor, while GamesRadar criticized its repetitive nature. Kotaku included it in its top ten games of 2013 and among the 12 best 3DS games. The game was later removed from North American and European eShops on May 1, 2016. A sequel, Project X Zone 2, was released in 2015–2016.

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