Children's Board Games Codexery

Pegity

Abstract strategy game published by Parker Brothers, introduced in 1926 (or possibly 1927).

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Pegity (originally titled Peg'ity) is a strategic board game published by Parker Brothers, introduced in 1926 (or possibly 1927 according to some sources). It is an abstract strategy game similar to Gomoku and is considered a predecessor of the more recent game Connect 4. The game involves players attempting to create a line of markers on a pegboard.

Background

Peg'ity is played on a pegboard, usually 16 holes by 16 holes, with four sets of colored pegs. To begin play, the first player places one of their colored pegs in any hole. Play passes to each player in turn, one peg being placed per turn.

Each player attempts to place five of their pegs in a straight line in adjacent holes either horizontally, vertically, or diagonally. At the same time, players try to prevent others from achieving the same threshold by placing one of their own pegs at one end of an opponent's line of pegs while it still has only three pegs or fewer. Then if the player with three in a row places a fourth, any player can completely block five in a row by placing their peg at the other end of the four.

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Sources

Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.

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