Seumas McNally Grand Prize
The top award at the Independent Games Festival, named after Tread Marks developer Seumas McNally.
The Seumas McNally Grand Prize is the main award given at the Independent Games Festival (IGF), an annual event that takes place during the Game Developers Conference. It was first awarded as the Independent Games Festival Grand Prize to Fire and Darkness in the 1999 edition. The next year, it was awarded to Seumas McNally for his game Tread Marks; following McNally's passing from Hodgkin's lymphoma shortly after, the award was renamed in his honor in 2001.
- Awarded by
- Independent Games Festival (IGF)
- Named after
- Seumas McNally
- Associated Franchise
- Braid
- Category
- Innovation in Independent Game Development
- Context
- Annual award presented at the Game Developers Conference
Lore & Background
Twenty-seven video games have received the award, and more than 50 have been selected as finalists. The award is given alongside a prize of US$10,000. For the 2004 and 2005 years, it was divided into two categories, 'Open Category' and 'Web/Downloadable', although they were merged back into a single prize in 2006. From 2011 onward, a list of 'Honorable Mentions' was introduced, composed of games that had been considered for the prize but had not become finalists. Gish and Seed are the only games to become finalists in multiple editions. Additionally, Gish is the only finalist to win the prize in a subsequent edition. FTL: Faster Than Light was the first game to have been both an honorable mention and a finalist, achieving the former in 2012 and the latter in 2013. The Stanley Parable achieved the same feat, becoming an honorable mention in 2013 and a finalist in 2014. Games do not have to be published in order to qualify; when Fez won in 2012, it was still undergoing pre-release certification. Some developers have won the prize twice: Alec Holowka for Aquaria and Night in the Woods, Lucas Pope for Papers, Please and Return of the Obra Dinn, and AP Thomson for Consume Me and Titanium Court (Thomson also holds the distinction of winning in two years in a row).
In Their Own Story
The quiet hum of the conference hall faded as the moderator announced the winner of the Seumas McNally Grand Prize. On stage, a developer from a tiny studio held the trophy, its weight symbolizing years of solitary coding and artistic struggle. The award felt less like a prize and more like a handshake across time, connecting their current triumph to the legacy of the man who taught the world that games could bend reality itself.
Reader's Guide
The prize is awarded annually at the Independent Games Festival during the Game Developers Conference. Developers may submit games that are not yet published. The award includes a US$10,000 prize. Finalists are selected from submissions, and since 2011, honorable mentions have also been listed.
Did You Know?
- Seumas McNally created Tread Marks, not Braid.
- The prize was renamed in honor of Seumas McNally after his death from Hodgkin's lymphoma in 2001.
- Gish is the only game to win the prize after being a finalist in a previous edition.
- AP Thomson won the prize in two consecutive years.
More in Development & Legacy
Elsewhere in the Braid universe
Spotted an error? Know more?
This is a living reference — every entry is fact-audited, and reader corrections feed straight into our audit queue. Suggest an edit · See this site's audit record
