SubRoc-3D
First commercial video game with stereoscopic 3-D.
The game also offered stereo sound and a backdrop cycling through day, night, dawn, and dusk.
Quick Facts
- Developer
- Sega, Matsushita Electric
- Publisher
- Sega
- Director
- Shikanosuke Ochi
- Platforms
- Arcade, ColecoVision
- Genre
- Shooter
- Modes
- Single-player
Facts from the source article.
Did You Know?
- The stereoscopic effect uses an active shutter system with a viewer containing spinning discs that alternate left and right images from a single monitor.
- The player's face is pressed against an eyepiece shaped like a submarine periscope, attached to a controller below.
Development and release
Around 1980, Sega and Matsushita began talks about a Stereo Viewer System that would bring that TV tech to arcade games.
More in Arcade Game Library of the 1980s
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