Wing Commander Arena
A top-down space combat spin-off for Xbox Live Arcade.
Wing Commander Arena is a space combat simulator developed by Gaia Industries for the Xbox 360's Xbox Live Arcade service. Released on July 25, 2007, it is a spin-off of the Wing Commander series. The game features both single-player and multiplayer modes with up to 16 players.
Quick Facts
- Developer
- Gaia Industries
- Publisher
- Electronic Arts
- Series
- Wing Commander
- Platforms
- Xbox 360
- Released
- July 25, 2007 (WW)
- Genre
- Space combat simulator
- Modes
- Single-player, multiplayer
Facts from the source article.
Gameplay
Players engage in dogfights across nine environments, choosing from 18 ships split evenly between Terran and Kilrathi. Multiplayer modes include eight-on-eight teamplay, 16-player free-for-all, capship battles, a capture-the-flag variant called Satellite, and one-on-one duels. Single-player modes include Asteroids, Training Modes, and Melees, which unlock ship types.
Relation to previous Wing Commander games
Unlike earlier Wing Commander games, Arena uses a top-down perspective on a 2D plane with a third axis for special maneuvers, and its control scheme resembles a first-person shooter.
More in Xbox 360 Game Library of the 2000s
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