Minigun
Six barrels, one trigger, and a magazine that will make your quartermaster weep.
The Minigun is a heavy, rotary-barrel machine gun that appears as a two-handed weapon in the Wasteland RPG series, most notably in Wasteland 2 (2014) and Wasteland 3 (2020), both developed by inXile Entertainment. It represents the kind of overwhelming, pre-war military hardware that survivors in the irradiated American Southwest have salvaged from the ruins of the old world, repurposed for a conflict where bullets are scarce and every round counts. In gameplay, the Minigun is defined by its extremely high rate of fire and correspondingly massive ammo consumption. It is a commitment weapon: once you pull the trigger, you are pouring through ammunition at a pace that can empty a magazine in seconds, making it a tool for characters who have the Strength to wield it and the logistical support to keep it fed.
Quick Facts
- Type
- Heavy; Assault weapon (two-handed)
- Rate of fire
- Very high (rotary multi-barrel)
- Ammo consumption
- Very high per trigger pull
- Appears in
- Wasteland 2, Wasteland 3
- Developer
- inXile Entertainment
- Wield requirement
- Sufficient Strength stat (character-dependent)
Lore & Background
In the Wasteland universe, the Minigun is a relic of the old military-industrial complex that once defended the United States. After the nuclear exchanges of 1999 shattered the world, vast quantities of surplus and captured ordnance scattered across the desert. Survivors, scavengers, and the remnants of organized militias like the Deadhouse and the Rusted Shackle have spent decades salvaging these weapons, stripping them from abandoned armories and the corpses of the dead. A working Minigun, with functional barrels and a reliable feed mechanism, is a rare and valuable asset in a region where ammunition is measured in individual rounds. The weapon's role in Wasteland 2 and Wasteland 3 reflects this scarcity. It is not a weapon you carry casually; it is a statement. Characters who equip it are committing to a style of combat that prioritizes raw suppressive fire over precision, trading the ability to dual-wield or carry a shield for a wall of lead. The game's economy of ammo—where a single magazine can represent days of careful rationing—makes the Minigun a luxury weapon, one that speaks to a character with backup, with supply lines, or with a desperate need to end a fight in the next three seconds. Culturally within the franchise, the Minigun sits alongside other overkill weapons as a symbol of the old world's excess. In a setting where a single bullet can mean the difference between survival and death, the very existence of a weapon that burns through them in bursts is almost a philosophical statement about the futility and waste that preceded the apocalypse.
Reader's Guide
Function & Stats The Minigun is a two-handed heavy weapon with an extremely high rate of fire. Each trigger pull consumes multiple rounds of ammunition, making sustained fire costly. It deals consistent damage per round but the real threat is volume: a full burst can overwhelm enemies before they react. It requires a sufficient Strength stat to wield, and because it occupies both hands, the user cannot equip a shield or a secondary weapon. Obtaining In Wasteland 2, the Minigun can be found in weapon caches, purchased from select merchants who stock heavy arms, or looted from high-level enemies and military outposts. In Wasteland 3, it is similarly available through merchants and loot, with its placement tied to progression and the regions you unlock. Check weapon vendors in major settlements and search military or pre-war supply locations. Best Use Characters built for Strength and sustained combat benefit most. A dedicated heavy-weapon specialist who can carry extra ammo boxes and has backup characters to cover their reload window will get the most value. It excels in open engagements against groups of enemies where suppressive fire matters more than single-shot precision. Version Notes The Minigun appears in both Wasteland 2 and Wasteland 3 with broadly similar characteristics. Wasteland 3's gun customization system allows some modification of the weapon's behavior, whereas Wasteland 2's system is more fixed. Check your specific in-game stat sheet for exact damage and ammo figures, as these can shift with patches and DLC.
Did You Know?
- The Minigun's real-world inspiration, the M134, was originally designed for vehicle and aircraft mounting, not hand-wielding—making the Wasteland version a bold leap of post-apocalyptic engineering.
- Because the Minigun is two-handed, equipping it means you lose the option of a shield or a sidearm, turning every fight into an all-or-nothing commitment.
- In both Wasteland 2 and Wasteland 3, the Minigun's ammo drain is so severe that experienced players often reserve it for boss fights or large group engagements rather than routine combat.
- The Wasteland series' emphasis on resource scarcity means that a fully loaded Minigun can represent a significant portion of a squad's total ammunition, making it as much a logistical decision as a combat one.
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