Viewtiful Joe Codexery

Shadow of the Colossus

To bring her back, he must bring them down.

Shadow of the Colossus is an action-adventure game developed by SCE Japan Studio and Team Ico, released for the PlayStation 2 in 2005. The player controls Wander, a young man who enters a forbidden land to resurrect a girl named Mono by defeating sixteen giant colossi. The game is known for its minimalist storytelling, vast open landscapes, and unique boss-focused gameplay.

Quick Facts

Character
Wander
Role
Protagonist
Affiliation
None (lone wanderer)
First appears
Shadow of the Colossus (2005)
Status
Alive (transformed at end)

Lore & Background

The Forbidden Lands are a sealed, ancient domain, accessible only by a single colossal bridge. At its heart stands the Shrine of Worship, a towering temple where the god Dormin dwells as a disembodied, dual-voiced entity of immense power. Dormin offers a pact: if Wander can slay all sixteen colossi—ancient guardians of stone, earth, and fur, each a unique, living monument scattered across the desolate landscape—Mono will be revived.

Reader's Guide

The story begins with Wander entering the Forbidden Lands to resurrect Mono. Dormin agrees to revive her if Wander destroys the sixteen colossi. Each colossus is a unique creature that must be climbed and stabbed at weak points. As Wander defeats colossi, he becomes more corrupted—his skin pales, black veins creep across his body. Lord Emon, a shaman, arrives with warriors to stop him, but it is too late. After the final colossus, Dormin possesses Wander's body, transforming him into a giant shadow creature. Emon casts a spell that banishes Dormin and destroys the bridge, but leaves Mono's body behind. Mono awakens and finds a horned infant in the pool at the Shrine of Worship—a sign that Wander's transformation is complete, and a cycle begins.

Did You Know?

More in Story & Campaigns

Elsewhere in Viewtiful Joe

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →