Video Games of the 2020s, Part 1 Codexery

Dawn of the Monsters

Kaiju beat'em up with fighting game mechanics and a deep narrative.

Dawn of the Monsters

In *Dawn of the Monsters*, a 2.5D side-scrolling beat’em up, players take on giant kaiju and mecha in a world ravaged by creatures called Nephilim. Released in March 2022 across Windows, Nintendo Switch, PlayStation 4 and 5, Xbox One and Series X/S, and Google Stadia, the game was developed by 13AM Games and published by WayForward. It blends classic brawler gameplay with mechanics borrowed from fighting games, and critics generally received it well.

The story begins in 2036, when a climate disaster unleashes enormous Nephilim on Earth. In response, the Defense Alliance Worldwide Network (DAWN) forms the next year. By 2065, players follow DAWN’s Logistics Director, Captain Claire Lionne, as she directs four agents to destroy Nephilim nests and Monarchs in Toronto, Foz do Iguaçu, Cairo, and Tokyo. The agents include two first-wave Nephilim—Megadon and Ganira—plus Eiji Murasame, a physicist who can transform into the giant superhero Aegis Prime, and Jamila Senai, pilot of the ATOM mecha Tempest Galahad. Scientists Dr. Viktor Ivakin and Dr. Sofia Cruces provide support.

As the campaign moves to South America, Lionne faces questions about her secrecy, especially regarding DAWN’s control over Megadon and Ganira. Suspicion falls on Syncor, DAWN’s technology provider and ATOM manufacturer, formerly led by Commander-in-Chief Conrad Fosco, for possible ties to the Nephilim. In Cairo, a device that attracts Nephilim is found, a rogue ATOM called Quake Quixote attacks, and it’s revealed that orphaned twins Kohara and Kiwa secretly operate Megadon and Ganira through Project Raven, a telepathic experiment. During the Tokyo campaign, DAWN retrieves files from Goro Maki, Dr. Cruces’s missing predecessor, while Syncor’s Avalanche ATOMs betray the team. After the last Monarch falls at Mount Fuji, Claire heads to confront Syncor and DAWN’s corruption but is ambushed and killed by Syncor’s ATOMs.

In the final campaign, DAWN attacks Nephilim hordes—including copies of Megadon, Ganira, and slain Monarchs—alongside ATOM units, storming Syncor’s base in a Sheol pool inside the Bermuda Triangle. A spike in energy threatens to xenoform Earth and end all life. Fosco dies trying to summon Azrael, the primordial Harbinger of the Nephilim, but DAWN’s agents defeat Azrael.

Quick Facts

Title
Dawn of the Monsters
Developer
13AM Games
Publisher
WayForward
Director
Alex Rushdy
Producer
Steph Sandercock
Designer
Justin Fernandes
Programmer
Marty Kugler
Artist
Takashi
Writer
Unai Cabezón
Composer
Dan Rodrigues
Platforms
Windows · Nintendo Switch · PlayStation 4 · PlayStation 5 · Xbox One · Xbox Series X/S · Stadia
Genre
Beat'em up

Facts from the source article.

Lore & Background

The game is set in 2065, thirty years after a climate catastrophe led to the invasion of Earth by enormous monsters known as the Nephilim. In response, the Defense Alliance Worldwide Network (DAWN) was formed in 2037. Players follow DAWN's efforts to liberate cities including Toronto, Foz do Iguaçu, Cairo, and Tokyo by destroying Nephilim nests and their leaders, the Monarchs. The organization is led by Logistics Director Captain Claire Lionne, with support from lead scientist Dr. Viktor Ivakin and Intelligence Department head Dr. Sofia Cruces.

DAWN deploys four agents: the first-wave Nephilim Megadon and Ganira, Eiji Murasame who can transform into the giant superhero Aegis Prime, and Jamila Senai who pilots the ATOM (Atomic Telekinetically Operated Mecha) called Tempest Galahad. As the campaign progresses, secrets emerge about DAWN's control over Megadon and Ganira, the suspicious role of technology provider Syncor, and the true nature of the Nephilim threat. The story culminates in an assault on Syncor's base in the Bermuda Triangle, where the primordial Harbinger Azrael is defeated, though post-game documents imply Azrael may still be alive.

The game features five playable characters: Megadon (a volcanic Godzilla-like saurian), Ganira (a bipedal crustacean Nephilim), Aegis Prime (an Ultraman-like titan), Tempest Galahad (an Evangelion/Jaeger-inspired mecha), and the DLC character Meteor Temujin (a combining mecha inspired by Super Sentai). Each character has light and heavy attacks, dash attacks, blocking, dodging, and the ability to grab and throw objects. A Rage meter builds from attacking and taking damage, enabling special Rage Attacks that can inflict status effects or enhance abilities. A Cataclysm meter fills from Rage attacks and allows devastating ultimate moves. Players can equip up to three augments for stat boosts and special advantages, and purchase upgrades for health, Rage bars, and the Cataclysm meter.

Reader's Guide

Dawn of the Monsters stands as a notable entry in the beat'em up genre of the 2020s, blending classic side-scrolling action with mechanics borrowed from fighting games and a kaiju-themed narrative. Developed by 13AM Games, the studio behind Double Cross, the game originated from an idea in early 2016 but was initially unfunded. After developing a prototype, the team successfully pitched the game to WayForward at E3, with the partnership announced in October 2020. Originally slated for late 2021, the game was delayed and released digitally on March 15, 2022.

The game's campaign spans 35 levels across five major locations, supporting both single-player and two-player local cooperative multiplayer. Performance is rated per encounter based on score and combo multipliers, with overall level rankings from F to S+. The game received a downloadable content pack adding an arcade mode, 50 character skins, the new playable character Meteor Temujin, and a free update with Japanese dubbing, ten challenge trials, four new difficulty levels (New Game+ through New Game++++), and additional achievements. The game received generally positive reviews upon release, and its post-game content and arcade endings suggest ongoing narrative threads, including the possibility that Azrael may still be alive.

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