Video Games of the 2000s, Part 2 Codexery

Frequently Asked Questions

The most-asked questions about video games of the 2000s, part 2.

What is "Video Games of the 2000s, Part 2"?

It is an unofficial, fan-written encyclopedia that catalogs and discusses notable video games released during the latter half of the 2000s decade. It serves as a companion volume to Part 1, which covers the earlier years of the decade.

What years does Part 2 cover?

The collection focuses on titles released between 2005 and 2009, picking up where Part 1 left off. That window captures the rise of next-generation consoles and the early explosion of online multiplayer.

Who are the main figures and developers highlighted?

The encyclopedia profiles studios such as Naughty Dog, FromSoftware, and Valve, along with creators like Hideo Kojima and Shigeru Miyamoto. These names recur throughout entries as the driving forces behind the era's most influential titles.

Where should a newcomer begin reading?

Start with the "Era Overview" section, which explains the technological and cultural shifts of 2005 through 2009 in plain language. After that, the genre-by-genre index lets you jump straight into the categories you care about most.

How many games are covered in the collection?

Part 2 profiles roughly 120 individual titles, ranging from blockbuster console releases to indie PC gems. Each entry includes a summary, key mechanics, and a brief cultural-impact note.

What are some of the most notable moments documented?

The encyclopedia highlights events like the 2007 launch of the Wii, the 2009 release of Red Dead Redemption, and the rise of free-to-play models on PC. These entries often include timeline callouts showing how one event influenced the next.

Is this an official or licensed publication?

It is entirely fan-made and operates without any corporate licensing or endorsement. All entries are written by community contributors and are meant as a reference for enthusiasts rather than a commercial product.

What genres are represented in Part 2?

The collection spans action-adventure, RPGs, shooters, sports, platformers, and simulation titles. A dedicated "Indie Spotlight" subsection also covers smaller PC and handheld experiments that flew under the radar.

How does Part 2 differ in structure from Part 1?

While Part 1 is organized primarily by release year, Part 2 groups entries into thematic clusters such as "Open-World Revolution" and "The Online Multiplayer Shift." This makes it easier to trace trends across multiple titles rather than reading strictly chronologically.

Can fans suggest or edit entries?

Yes—the project uses an open contribution model where registered community members can propose new titles or flag factual errors. Edits go through a peer-review step before being published to the main site.

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