Video Games of the 2000s, Part 2 Codexery

Robin Hood: The Legend of Sherwood

Stealth tactics with Robin Hood and his Merry Men.

Robin Hood: The Legend of Sherwood

Robin Hood: The Legend of Sherwood is a stealth-based real-time tactics game from 2002, created by Spellbound Entertainment. Its design shares similarities with titles like Desperados: Wanted Dead or Alive and the Commandos series. Players control up to five characters in a world inspired by the Robin Hood legends, including Robin himself and his Merry Men: Little John, Friar Tuck, Will Scarlet, Will Stutely, and Maid Marian. The crew must evade the cruel Sheriff of Nottingham and his henchmen while stopping the schemes of the usurper Prince John. A key rule is that Robin should avoid killing enemies whenever possible; doing so limits his ability to recruit new Merry Men. The plot begins as Robin arrives in Lincoln from the Crusades and discovers the Sheriff of Nottingham has stolen his inheritance. After the first two missions, he meets Maid Marian in Nottingham Cathedral and learns that King Richard has been kidnapped by Leopold of Austria for a ransom. Prince John, acting as regent, is unlawfully seizing the throne. The player must gather the £100,000 ransom to save the king. Missions often involve ambushing convoys or infiltrating towns to gather information or free outlaws. The final mission requires Robin to fight the Sheriff, defeating Prince John. In gameplay, Merry Men can kill or wound enemies, but resources are limited—main characters have more than minor ones. In towns, players can give money to beggars, who provide hints in return. Common folk rarely offer help, but two specific characters—a woman in a red apron and a man in a red-and-blue shirt—flee and alert nearby soldiers. Enemy soldiers have limited greed: money purses do not affect sergeants, but ale does. Money can sometimes be found on knights, cavalry, sergeants, and rarely on normal soldiers. The PC version received "favorable" reviews according to Metacritic. The Linux version, available in German and English, also earned favorable mentions. The game won awards for Best Game Design and Best Animation at the 2003 Animago Awards.

Quick Facts

Title
Robin Hood: / The Legend of Sherwood
Developer
Spellbound Entertainment
Publisher
Strategy First / Mindscape / Freeverse Inc. / Wanadoo Edition / Meridian4
Released
Windows / UK · November 12, 2002 · WW · November 15, 2002OS X / 2005 / Linux / November 1, 2012
Genre
Real-time tactics, stealth
Modes
Single-player
Platforms
Microsoft Windows, Mac OS X, Linux / (PowerPC/x86) / , MorphOS

Facts from the source article.

Lore & Background

The game starts with Robin Hood arriving in Lincoln from the Crusades and finding his inheritance stolen by the Sheriff of Nottingham. After the first two missions, the player meets Maid Marian in the Nottingham cathedral and learns that King Richard has been kidnapped by Leopold of Austria for a ransom, and that Prince John is unlawfully usurping the throne. The player must gather £100,000 to save the king. Missions generally involve ambushing convoys and infiltrating towns to gather information or liberate outlaws. In the final mission, Robin must fight the Sheriff of Nottingham, thereby defeating the Prince.

Reader's Guide

The game's significance lies in its unique blend of stealth and real-time tactics within the Robin Hood legend, emphasizing non-lethal play. The player controls up to five characters, including Robin and his Merry Men, and must evade the Sheriff and his henchmen. Resources are limited; main characters have more than minor ones. Players can give money to beggars for hints, and common folk sometimes offer help, though two specific characters flee and alert enemies. Enemy soldiers have limited greed—money purses do not affect sergeants, but ale does. Money can be found on knights, cavalry, sergeants, and rarely normal soldiers. The PC version received favorable reviews on Metacritic, and the Linux version (available in German and English) also received favorable mentions. The game won awards for Best Game Design and Best Animation at the 2003 Animago Awards.

Did You Know?

More in Video Games of the 2000s, Part 2 1-24

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →