The Chaos Engine
A steampunk run and gun game set in an alternate Victorian England.
One or two players battle hostile creations of the Chaos Engine across four landscapes in a steampunk Victorian setting.[1]
Quick Facts
- Developer
- The Bitmap Brothers
- Publisher
- Renegade Software
- Designer
- Simon Knight; Eric Matthews
- Artist
- Dan Malone
- Programmer
- Stephen Cargill; Mike Montgomery
- Composer
- Richard Joseph
- Farook Joi
- Haroon Joi
- Released
- March 16, 1993
- Genre
- Run and gun
Facts from the source article.
Making and release
A remastered version was developed by Abstraction Games and released for Windows, Mac and Linux on August 29, 2013.[2] This remaster is a widescreen port of the Amiga AGA version with the original intro and music intact.[2] The programmer created the AI for the computer-controlled partner by watching people play the game and then writing code that mimicked the actions he saw from the players.[3] Console ports of the game were created after its initial release.[4]
What the cited sources add
The Bitmap Brothers are described as "Gaming’s first rockstars" on their official website.[5] Computer Game Review's Tasos Kaiafas wrote, "For the price, this a must-buy if you like two-player arcade shooters."[6] In 1995, Total! ranked The Chaos Engine 68th on their Top 100 SNES Games, summarizing it as "Sort of Jules Vern meets Arnie."[6] The Super NES version received a score of 6.8 out of 10 from Electronic Gaming Monthly, which described it as "A decent overhead shooting game in the spirit of Technoclash and Gauntlet."[7]
References
- Wikipedia, "The Chaos Engine" (CC BY-SA 4.0), which cites: "The Chaos Engine Softography", www.bitmap-brothers.co.uk (we also read that source) en.wikipedia.org
- Wikipedia, "The Chaos Engine" (CC BY-SA 4.0), which cites: "Here's what the new Chaos Engine looks like", Eurogamer.net, 30 August 2013; Locke, "Creating Chaos", Imagine Publishing, December 2013, p. 71–73 (original not read by us) en.wikipedia.org
- Wikipedia, "The Chaos Engine" (CC BY-SA 4.0), which cites: Locke, "Creating Chaos", Imagine Publishing, December 2013, p. 71–73 (original not read by us) en.wikipedia.org
- Wikipedia, "The Chaos Engine" (CC BY-SA 4.0), which cites: "Making Tracks: The Noble Art of Game Music", Next Generation, March 1995, p. 50 (original not read by us) en.wikipedia.org
- "The Chaos Engine Softography", www.bitmap-brothers.co.uk. facts only, no text reused. bitmap-brothers.co.uk
- Wikipedia, "The Chaos Engine" (CC BY-SA 4.0), which cites: "It Would Be Total Chaos!", Computer Game Review, August 1995 (original not read by us) en.wikipedia.org
- Wikipedia, "The Chaos Engine" (CC BY-SA 4.0), which cites: "Review Crew: Soldiers of Fortune (SNES)", Ziff Davis, January 1994, p. 44; "Review Crew: Soldiers of Fortune (Genesis)", Ziff Davis, February 1994, p. 40 (original not read by us) en.wikipedia.org
Each numbered sentence above was checked against the source it cites before publication. Sentences citing Wikipedia adapt text from the English Wikipedia article The Chaos Engine (contributors), used under CC BY-SA 4.0; this entry is available under the same licence. Other sources were used for facts only; no text or images are copied from them.
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