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Insurgency: Modern Infantry Combat

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Insurgency: Modern Infantry Combat is a multiplayer tactical shooter total conversion mod for Valve's Source engine, released on January 7, 2007. Set during the Iraq War, it depicts the conflict between the United States Marine Corps and Iraqi insurgents. The mod's success led its developers to found New World Interactive in 2010, and a standalone sequel followed in 2014.

Development history

The game began in 2002 as Modern Warfare, a tactical shooter mod for Half-Life created by Canadian Army veteran Andrew Spearin and a group of military advisors. On June 18, 2003, the project moved from the GoldSrc engine to Half-Life 2’s Source engine and was renamed Operation: CO-IN. It was originally set in modern counterinsurgency conflicts like the Iraq War, the Yugoslav Wars, and the Chechen-Russian conflict, but later focused solely on the Iraqi insurgency. On July 13, 2004, it was renamed Insurgency: Modern Infantry Combat.

In 2005, Jeremy Blum, who founded the Red Orchestra mod, joined the team along with other former Red Orchestra developers. The first public release likely happened on January 7, 2008, and the mod appeared on Steam on October 2 that year. Later updates added new content and improvements.

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Frequently Asked Questions

Who developed Insurgency: Modern Infantry Combat?

Insurgency: Modern Infantry Combat was developed by Insurgency Development Team.

What platforms is Insurgency: Modern Infantry Combat available on?

Insurgency: Modern Infantry Combat was released for Windows, OS X and Linux.

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Sources

Compiled from Wikipedia and the sources listed below. Text from Wikipedia is available under CC BY-SA 4.0; this entry is adapted from it.

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