Ouya
An open, hackable Android microconsole that failed commercially.
The Ouya (stylized as OUYA) is an Android-based microconsole developed by Ouya Inc. It was announced in July 2012 and funded through Kickstarter, raising $8.5 million and becoming one of the website's highest-earning projects at the time. The console was notable for its low $99 price point, its open design that encouraged modification and development, and its requirement that all games include a free-to-play element.
Quick Facts
- Manufacturer
- Ouya, Inc. (formerly Boxer8, Inc.)
- Lifespan
- 2013–2015
- Discontinued
- 2015-07-27
- Media
- Digital distribution
- Os
- Android (4.1 Jelly Bean) with custom Ouya launcher
- Power
- 12 volt DC, 1.5 ampere max via Coaxial power connector (OD 5.50 mm, ID 2.10 mm, center positive pos)
- System On Chip
- Nvidia Tegra 3 (T33)
- Cpu
- 1.7 GHz Quad-Core ARM Cortex-A9
- Memory
- 1 GB DDR3 SDRAM
- Storage
- 8 GB internal flash memory · 16 GB internal flash memory (2014 version)
- Display
- 1x HDMI · (720p, 1080p)
- Graphics
- Nvidia GeForce ULP GPU
Facts from the source article.
Lore & Background
Ouya was announced on July 3, 2012, by Julie Uhrman, CEO of Boxer8, Inc. (later renamed Ouya, Inc.). The project was funded via Kickstarter, reaching its $950,000 goal within eight hours and ultimately raising over $8.5 million. Designer Yves Béhar collaborated on the console's design, and Muffi Ghadiali served as VP of Product Management. The console shipped to Kickstarter backers in March 2013 and went on public sale in June 2013 for $99.
The Ouya ran a modified version of Android Jelly Bean and featured a store for applications and games, the majority of which were casual games. It supported media apps such as Twitch and Kodi. The hardware was designed to be easily opened with a standard screwdriver, and rooting was officially encouraged. All Ouya units could serve as development kits without licensing fees. Initially, all games were required to have a free-to-play aspect, though this requirement was later removed.
Despite its successful Kickstarter campaign, the Ouya became a commercial failure. Sales were lackluster, developers did not embrace the platform, and incentives such as the "Free the Games Fund" failed to drive adoption. In January 2015, Ouya received a $10 million investment from Alibaba, but by April 2015 the company was trying to sell itself due to debt. In July 2015, Razer Inc. acquired Ouya's employees and content library, discontinuing the hardware. Razer shut down the Ouya storefront and services in June 2019, rendering many applications unusable.
Reader's Guide
The Ouya's significance lies in its role as a high-profile crowdfunded console that demonstrated both the potential and the pitfalls of the model. It raised over $8.5 million on Kickstarter, setting records for first-day performance, and generated substantial pre-release excitement. However, its commercial failure highlighted the difficulty of competing in the console market without a strong library of exclusive games or robust developer support. The console's open design—encouraging rooting, modding, and use as a development kit—was innovative but did not translate into sustained consumer interest. The requirement that all games include a free-to-play element was controversial and later removed. The Ouya's legacy includes its acquisition by Razer, which integrated its content library into the Forge TV platform (also discontinued in 2016), and the eventual shutdown of all Ouya services in 2019, which rendered many apps unusable. The console is often cited as a cautionary tale about the challenges of hardware startups and the limitations of crowdfunding as a sustainable business model.
Did You Know?
- The Ouya raised $8,596,475 on Kickstarter, reaching 904% of its $950,000 goal.
- All Ouya units could be used as development kits without licensing fees.
- The console's controller featured a single-touch touchpad in the center and magnetically attached faceplates.
- Razer shut down the Ouya storefront and services on June 25, 2019, making many apps unusable.
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