Nintendo Switch 2
Nintendo's fastest-selling console, a refined hybrid with magnetic Joy-Con.
The Nintendo Switch 2, a hybrid console from Nintendo, launched in most parts of the world on June 5, 2025. Like its predecessor, it functions as a handheld device, a standalone tablet, or a home console when placed in a dock connected to an external screen. Its Joy-Con 2 controllers attach and detach using magnets rather than rails. The system boasts a larger LCD screen, increased internal storage, and upgraded graphics, controllers, and social features compared to the original Switch. In handheld or tabletop mode, it outputs 1080p resolution at a 120 Hz refresh rate, and when docked, it reaches 4K resolution at 60 Hz, with HDR support on both the built-in screen and compatible external displays. Within four days of release, over 3.5 million units were sold worldwide, making it Nintendo’s fastest-selling console ever.
Games are available on physical game cards or through Nintendo’s digital eShop. Some "key" cards contain no game data and require an internet download to play. Select original Switch games can be enhanced on the Switch 2 through either free or paid updates. The Nintendo Switch Online subscription service remains, required for certain multiplayer games and granting access to the Nintendo Classics library of emulated older titles; GameCube games are exclusive to this console. The GameChat feature enables remote voice chat, screen sharing, and webcam use.
Nintendo revealed the Switch 2 on January 16, 2025, with full specifications and release details announced on April 2. Pre-orders began in most regions on April 5. Critics praised its social and technical upgrades but criticized the higher prices of both the console and its games. By June 2026, over 23 million units had been sold worldwide. The launch bundle included *Mario Kart World*, which became the console’s best-selling title with more than 15 million copies sold.
The original Switch, released in March 2017, was developed after the Wii U’s commercial failure. It was marketed as a hybrid console with less powerful hardware than the PlayStation 4 and Xbox One, part of Nintendo’s Blue Ocean Strategy to stand apart from competitors. By December 2025, the Switch had become Nintendo’s best-selling console and the second best-selling gaming console ever, behind the PlayStation 2. At the time of the Switch 2’s announcement in January 2025, over 146 million Switch units had been sold worldwide.
Quick Facts
- Codename
- Ounce
- Developer
- Nintendo TDD
- Manufacturer
- Foxconn
- Media
- Switch game card · Switch 2 game card · Digital distribution
- Os
- Nintendo Switch system software
- System On Chip
- Custom Nvidia Tegra T239 processor (codenamed "Drake")
- Cpu
- Octa-core ARM Cortex-A78C @ 998MHz (docked); 1,101MHz (undocked)
- Memory
- 12 GB LPDDR5X 128-bit @ 6,400 MT/s (docked); 4,266 MT/s (undocked)
- Storage
- 256 GB UFS 3.1
- Memory Card
- microSD Express, up to 2 TB
- Display
- 7.9-in LCD screen (279 ppi), 1080p up to 120 Hz with HDR10 and VRR · Docked: 720p/1080p/1440p up to 120 Hz, 4K at 60 Hz via HDMI with HDR10
Facts from the source article.
Lore & Background
Nintendo began pre-production of its next console shortly after the Switch's release, with a team reviewing the performance limitations of the Switch and identifying what hardware changes could be made to address them. Formal development of the Switch 2 started in 2019, led by producer Kouichi Kawamoto, hardware director Takuhiro Dohta, and technical director Tetsuya Sasaki. Though past Nintendo consoles have generally featured a new type of hardware experience, the Switch 2 team found that developers had adapted to writing their games toward the Switch mode and decided it would not be helpful to introduce significant hardware changes, and instead focus on computation performance improvements. Hardware components were selected to balance performance and battery life along with expanding the memory to support newer games.
The new Joy-Con controllers were redesigned from the ground up. With the larger screen on the console, simply scaling the older Joy-Con to match size was not sufficient, so Nintendo included more rounding-off of the corners and extended the shoulder buttons further towards the side of the controller. Rather than the rail system used on the original Switch, the new Joy-Con are connected using magnetic connections. Nintendo had originally explored magnetic connections for the first Switch model but the connection was determined to be too wobbly. With the Joy-Con 2, they refined the magnetic approach, making the connection stronger and easily removed with a mechanical release system. The capability of the Joy-Con to be used as computer mice was an idea introduced by Kawamoto.
The GameChat feature, which allows players to chat and to share screens and webcams, is a result of Nintendo developers' own frustration with existing tools they had to use in game development during the 2020 COVID-19 pandemic shutdowns. The GameChat feature was developed to minimize the use of system resources that would take away from game performance, and some functionality is based on the same streaming service Wii U Chat that was developed for the Wii U and Wii U GamePad.
Reader's Guide
The Nintendo Switch 2 represents a significant evolution of the hybrid console concept introduced by its predecessor. By retaining the core handheld, tabletop, and docked configurations while focusing on computational performance improvements, Nintendo aimed to give developers more tools without introducing disruptive hardware changes. Backward compatibility was a key design priority, implemented through a hybrid of software and hardware emulation to avoid a more taxing software-only solution. The system received praise for its social and technical improvements over its predecessor, though the increased prices of both the console and its games library were criticized. Its rapid sales—over 3.5 million units in four days and over 23 million by June 2026—established it as the fastest-selling Nintendo console. The bundled launch title Mario Kart World became its best-selling game with over 15 million copies sold. The Switch 2 retains the Nintendo Switch Online subscription service, which is required for some multiplayer games and provides access to the Nintendo Classics library of older emulated games; GameCube games are exclusive to the Switch 2. Select Switch games can use the improved Switch 2 performance through either free or paid updates.
Did You Know?
- The Switch 2 was codenamed 'Ounce' during development.
- The Joy-Con 2 controllers connect magnetically and can be used as computer mice.
- GameCube games are exclusive to the Nintendo Classics library on Switch 2.
- The system sold over 3.5 million units in its first four days, making it Nintendo's fastest-selling console.
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