Vampire The Masquerade Codexery

Constantinople by Night

A medieval supplement detailing Constantinople for Vampire: The Dark Ages.

Constantinople by Night is a 128-page softcover supplement for Vampire: The Dark Ages, released by White Wolf in 1996. It details the city’s history, geography, and undead factions, blending real history with fictional vampire lore, and includes a brief adventure scenario.

Quick Facts

Designer
  • Philippe Boulle
  • Joshua Mosqueria-Asheim
  • Lucien Soulban
Illustrator
  • Michael Gaydos
  • Eric Lacombe
  • Chuck Regan
  • Andrew Ritchie
  • Andrew Trabbold
  • William O'Connor
  • Matt Milberger
Publisher
White Wolf Publishing
Date
1996
Genre
Tabletop role-playing game supplement
System
Storyteller System
Parent game
Vampire: The Dark Ages
Series
World of Darkness

Facts from the source article.

Contents

The book covers the history, geography, and notable persons of medieval Constantinople, blending actual history with the fictional history of the Trinity of the Undead. Its focus is on the Kindred and how players new to the city can interact with warring factions. A brief scenario for an adventure in the city is also included.

Reception

In the February 1997 edition of Arcane, Mark Barter gave the book a rating of 9 out of 10, calling it an excellent supplement with a spectacular backdrop for adventure and intrigue. He criticized the brief scenario, saying a full-length adventure would have rounded off the package perfectly. In the October 1997 edition of Dragon, Rick Swan rated it 5 out of 6, describing it as a dazzling treatise on ancient Byzantine society seen through the eyes of a psychopath. He noted that the book lacks an index and a serviceable table of contents, and that the brief scenario does not do justice to the material. Despite these issues, Swan found the vivid prose made the glitches easy to overlook.

More in Kindred & Mortals

Elsewhere in Vampire The Masquerade

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →