Beyond Good and Evil 2
A prequel to Beyond Good & Evil, in development since 2008.
Beyond Good and Evil 2 is an upcoming action-adventure game developed by Ubisoft Montpellier and to be published by Ubisoft. It is a prequel to the 2003 game Beyond Good & Evil. Originally announced at Ubidays 2008, it was re-revealed at Ubisoft's E3 2017 conference after nearly a decade of silence, though no release window or target platforms have been mentioned.
Quick Facts
- Publisher
- Ubisoft
- Director
- Fawzi Mesmar
- Composer
- Christophe Héral
- Engine
- Voyager
- Genre
- Action-adventure
- Modes
- Single-player, multiplayer
Facts from the source article.
Gameplay
Beyond Good and Evil 2 is an open world game played from a third-person perspective, set at least one generation before the original game. It incorporates more traditional role-playing elements than its predecessor; players create a male or female character who begins at the very bottom of the social system. Completing tasks improves attributes and grants spacecraft and crew members that can also be upgraded. Players visit planets with their own societies, and completing tasks there yields new technologies or spacecraft improvements. The game includes both single-player and cooperative play; even in single-player, the player participates in a shared universe where some events affect all players simultaneously. An internet connection is required for both single-player and multiplayer.
Development
Beyond Good and Evil 2 has been in development for many years and is considered to have been in development hell. It uses the Voyager Engine, developed by Ubisoft Montpellier. Composer Christophe Héral, who scored the original game, is returning. The original Beyond Good & Evil was critically praised and gained a cult following but was a commercial failure. Director Michel Ancel had envisioned a trilogy, but poor sales made Ubisoft reluctant to fund a sequel. Rumors of a sequel began around 2007 after a Nintendo Power interview with Ancel, who mentioned working on a personal project and hoping to reuse the protagonist Jade. In May 2008, Ancel told a French magazine that a sequel had been in pre-production for a year but awaited Ubisoft approval. Later that month at Ubidays, Ubisoft released a trailer for an unnamed project from Ubisoft Montpellier, featuring Jade and Pey'j from the original game, with footage recorded in the game engine. A second, leaked trailer appeared around May 2009 showing a character resembling Jade; Ancel confirmed its authenticity, while Ubisoft denied releasing it. In 2022, the game broke the record for longest development period of a AAA video game, surpassing Duke Nukem Forever's 15 years. Creative director Emile Morel died in 2023 at age 40, and designer Fawzi Mesmar was appointed as the new creative director in October 2024.
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