Ubisoft Games of the 2000s Codexery

Blazing Angels: Squadrons of WWII

A World War II flight combat game with 46 planes and 16-player online battles.

Blazing Angels: Squadrons of WWII is a flight combat game developed by Ubisoft Bucharest and released in 2006 for multiple platforms. It features 46 World War II fighter planes and allows players to participate in historical events as a fictional squadron. The game supported 16-player online battles and saw releases on Windows, Xbox, Xbox 360, PlayStation 3, and Wii.

Quick Facts

Developer
Ubisoft Bucharest
Publisher
Ubisoft; D3 Publisher (PS3)
Composer
Jason Graves
Series
Blazing Angels
Genre
Flight combat
Modes
Single-player, multiplayer
Platforms
  • Microsoft Windows
  • Xbox
  • Xbox 360
  • PlayStation 3
  • Wii
  • arcade

Facts from the source article.

Characters

The player's squadron is called the Angels of Dunkirk, consisting of the player (referred to as Captain), Tom (nicknamed the shield), Joe (the mechanical wizard), and Frank (the hunter). A German Ace first encountered during the Battle of Britain taunts the squadron and later appears in the final mission over Berlin leading Jagdgeschwader 7. The Ace is shot down after nearly killing Tom.

Story

The story varies slightly by console. It follows the Angels of Dunkirk through battles including the Battle of Britain, the Liberation of Paris, the Battle of Midway, D-Day, and the Battle of Berlin. In the Wii and PS3 versions, additional depth is added: narrated scenes explain each battle, and the player character speaks during gameplay. Tom is revealed as Joe's brother-in-law, and Joe is shot down on D-Day. The game begins in 1940 Britain, where American pilots volunteer with the Royal Air Force. The player, known as the Captain, trains with Joe and rescues Tom from German fighters. The squadron fights at Dunkirk, defends London against a German ace, then deploys to North Africa for reconnaissance and a desert battle. Afterwards, they return to the United States to train American pilots.

Reception

Blazing Angels received mixed or average reviews across all platforms according to Metacritic. Critics cited repetitive gameplay, sluggish controls, and bland graphics, though some appreciated its epic and realistic feel. Famitsu scored it 27 out of 40. Detroit Free Press gave the Xbox 360 version two stars out of four, noting history and simulation fans would find it uplifting. The Sydney Morning Herald gave the Xbox 360, Xbox, and PC versions two-and-a-half stars out of five. The A.V. Club gave the Xbox and Xbox 360 versions a C, criticizing graphics, gameplay, and controls.

Frequently Asked Questions

Who published Blazing Angels: Squadrons of WWII?

Blazing Angels: Squadrons of WWII was published by Ubisoft and D3 Publisher (PS3).

What platforms is Blazing Angels: Squadrons of WWII available on?

Blazing Angels: Squadrons of WWII was released for Microsoft Windows, Xbox, Xbox 360, PlayStation 3, Wii and arcade.

Who composed the music for Blazing Angels: Squadrons of WWII?

The music for Blazing Angels: Squadrons of WWII was composed by Jason Graves.

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