Tower of God Codexery

The Thirteen Month Series

Thirteen keys that can unlock the Tower's heart—or shatter it.

The Thirteen Month Series is a set of thirteen legendary, sentient weapons forged by the Workshop and gifted to the Great Warriors who first climbed the Tower. Each weapon is bound to a specific month of the Tower's calendar and possesses its own distinct shape, color, and will—making them not only coveted symbols of the Great Families' might, but also volatile artifacts that can reject, betray, or consume their wielders. More than mere armaments, they are keys to the Tower's deepest mysteries, and their presence in any conflict signals stakes that could reshape the Tower's highest floors.

Quick Facts

Type
Sentient weapons (Ignition Weapons)
Creator
The Workshop
Number
13
First appearance
Early in the series, during the Crown Game
Notable wielders
Members of the Ten Great Families, including Jahad and the Family Heads
Status
Most are in the possession of the Great Families; some are lost or sealed

Lore & Background

The Thirteen Month Series was forged by the Workshop in the Tower's primordial age, when the Great Warriors were still climbers, not kings. Each weapon was named after a month of the Tower's calendar and infused with a fragment of its first wielder's soul, granting it a sentient will that can grow, change, or even defy its owner. The weapons are as varied as the months themselves: the Black March, a needle-like sword that can shrink to the size of a pin or extend into a deadly lance; the Green April, a whip-blade that coils and strikes with serpentine precision; and the Yellow May, a radiant weapon said to pulse with healing light. Each carries its own personality—some aloof, some wrathful, some mournful—and they remember every hand that has held them.

Reader's Guide

The Thirteen Month Series are Ignition Weapons, meaning they can be 'ignited' to unleash their full potential—but ignition demands more than raw shinsu strength. It requires a compatible personality, a bond of trust, and often a willingness to surrender part of oneself to the weapon's will. Each weapon has a signature ability: the Black March can pierce virtually any defense, the Green April can bind and constrict with crushing force, and the Yellow May can mend wounds and restore vitality. However, these weapons are notoriously picky—they can reject a wielder outright, or worse, corrupt them over time. The series is also rumored to be tied to the Tower's ultimate lock: gather all thirteen, and you might unlock the final floor, or gain control over the Tower's very structure. Currently, most are held by the Ten Great Families, but a few—like the Black March—have been entrusted to Regulars as tests or rewards, making them the spark for countless battles and conspiracies.

Did You Know?

More in Powers & Artifacts

Elsewhere in Tower of God

Spotted an error? Know more?

Reader corrections go straight into our review queue. Suggest an edit · How this site is sourced

Comments

Loading…
Open in the interactive codex →