Gameplay & Mechanics
9 entries in the Thief compendium.
Light and ShadowIn the dark you are invisible; in the light, you are already dead.PickpocketingSlip your hand into their coat, take what you need, and vanish before they flinch.Rope and Grappling HookA quiet line of rope is all Garrett needs to own the skyline.LockpickingEvery lock is a conversation between a thief's patience and a guard's hearing.SneakingThe only weapon that matters is the absence of sound.DaggerOne blade, thrown true, picked up, ready again—Garrett's quiet answer to every locked door.HoodA shadow with a point, a thief with no face — the hood that made silence a weapon.DistractionOne well-placed rock turns a wall of guards into a corridor of empty doorways.GarretA hooded ghost who steals not with force, but with silence.
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