The Riftwar Saga Codexery

Seal of Krondor

The ancient gem that unlocks the city's most guarded secrets.

The Tear of the Gods (often called simply 'the Tear') is a legendary magical artifact introduced in the Krondor's Sons series. A unique natural gem, it serves as a key to the city's treasury and vaults, not as a device controlling Krondor's magical wards. Its power lies in its ability to unlock secure locations, making it a critical strategic objective for those seeking access to the city's wealth and secrets. The artifact embodies the high stakes of political intrigue and conflict in the Kingdom of the Isles, where magic and ambition collide in the shadow of Krondor's towering walls.

Quick Facts

First appears
Prince of the Blood (Krondor's Sons series)

Lore & Background

Deep within the history of the Kingdom of the Isles, the Tear of the Gods was discovered as a naturally occurring magical gem, not forged by any mage. It is said to resonate with the ley lines beneath the city, but its primary function is as a key to the city's treasury and vaults, not to manipulate invisible barriers. During the events of 'Prince of the Blood', the Tear became a symbol of authority and access. As political tensions rose, the control of this object determined who could unlock the city's most secure holdings. The magic surrounding it is volatile; if misused, it could potentially endanger those who rely on its unlocking power. This duality made it a target for spies, assassins, and sorcerers alike, each believing they could harness its power to tip the scales of power.

Reader's Guide

The Seal of Krondor operates on principles of high-level ward magic, requiring a wielder with significant magical aptitude or a specific bloodline connection to activate its full potential. It is not a weapon in the traditional sense but a control mechanism for the city's defensive grid. Its primary limitation is that it cannot be used by just anyone; unauthorized attempts often result in magical backlash or failure. The artifact responds to intent, meaning a wielder with treacherous motives may find their commands ignored or twisted by the magic itself.

In the context of the war, the Seal's impact was decisive. By controlling the flow of defensive energy, it allowed Krondor to withstand sieges that would have otherwise breached the walls instantly. However, its power is finite and tied to the magical health of the city; if the city's ley lines are severed or corrupted, the Seal loses its efficacy. Unique lore suggests the Seal was created during an era before the current empire, possibly by a coalition of mages who foresaw future conflicts. It remains one of the few artifacts that can alter the outcome of a siege without direct combat.

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