Magic & Artifacts
9 entries in the The Kingkiller compendium.
NamingTo know the name is to hold the power; a whisper that commands reality.SympathyThe art of linking two things to move energy where it is needed most.CharmsA folk term often misapplied to Sygaldry, not a standalone magic.The ArcanumThe hallowed halls where the University's brightest seek to master the arts of magic through study and…The Name of the WindA whisper that holds a god's power, hidden within the story of a broken man.Kvothe's LuteA masterwork of wood and string that sings with the voice of a legend.Nameless BladeA blade without a name, cutting through the fabric of reality and the soul of the wielder.First MaskA mask that does not hide the face, but rewrites the world to match the wearer's desire.Book of NamesThe legendary tome holding every true name in creation.
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