Violence Fight
An arena brawler where players fight in enclosed spaces.
Taito developed and published the arcade fighting game Violence Fight, which launched in Japan in December 1989 and in North America the following January. A sequel, Solitary Fighter, arrived in 1991 but skipped Japan. The game later appeared on compilations like Taito Memories Vol. 2 and Taito Legends 2, with a 2024 Arcade Archives release for Nintendo Switch and PlayStation 4.
Quick Facts
- Developer
- Taito
- Designer
- Yukihiko Sakamoto
- Programmer
- Takeshi Ishizashi; Yumi Inoue
- Composer
- Zuntata
- Released
- December 1989 (JP); January 1990 (NA)
- Genre
- Fighting
- Modes
- Single-player, multiplayer
- Platforms
- Arcade
Facts from the source article.
Gameplay
Violence Fight is a beat 'em up that shares mechanics with games like Double Dragon, Renegade, and River City Ransom. Players move in any of eight directions during arena-based fights. The controls are limited to three buttons: punch, kick, and jump. Unlike many side-scrolling brawlers, the action takes place in a closed arena rather than a scrolling stage. Combining punch with jump or kick with jump triggers a special attack. Pressing punch and kick together makes the player duck briefly. When an opponent is getting up after a knockdown, pressing punch throws them to the ground for extra damage. The same punch button also lets the player pick up objects like crates and barrels.
A match is made up of up to three rounds. Each round starts with a timer of 100 seconds, or one minute and forty seconds. The goal is to reduce the opponent's health to zero to win a round, and winning two rounds wins the match. Every brawler begins a round with 100 health points. Direct hits chip away at that health, with the amount depending on various factors. Winning a round gives the player one point toward the match. If the timer runs out, that round is a draw. If two of the three rounds end in draws, the brawler who has one point wins. If all three rounds finish with tied point totals, the match is a draw. A player who earns more points than the opponent moves on to the next stage. If the opponent has more points, the game ends, but the player can continue by inserting another coin. A draw against the CPU counts as a loss. In a two-player match, a draw means either player must insert another coin to continue the single-player campaign.
Characters
There are four playable fighters, and two unplayable bosses. Bat Blue, or Bat Blue, is a yesteryear street fighting champion from Los Angeles, California, and is the most well-balanced and skillful. He is partnered with Blinks, who acts as his manager. B. Smith, or B. Smith, is an African-American U.S. Marine veteran from Carson City, Nevada, whose fighting style is boxing; he was nicknamed Fierce Eagle because of his speed and reflexes, though all of his other attributes are lower than average. Lick Joe, or Lick Joe, is a professional wrestler from Ardmore, Oklahoma who was expelled from the Taito Wrestling Federation for killing thirteen opponents in sanctioned matches; he bears some resemblance to real-life wrestler Gorgeous George. Lee is a mysterious Chinese martial artist from Miami, Florida, who spent many childhood summers visiting China with his father, who taught him kung fu. The unplayable bosses are a stock farmer from San Antonio, Texas known for his headbutts, who wears a red and white-striped tank top and blue jeans; and Tony, a tall New Yorker who resembles Mr. T, who swings a chain at his opponents and is the leader of the Black Will'O gang.
More in Taito Games of the 1980s
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